Stellaris

Stellaris

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Real Space - System Scale
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2019년 10월 12일 오전 5시 48분
2025년 5월 7일 오전 8시 23분
업데이트 노트 35개 (보기)

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Real Space - System Scale

Annatar님의 1 모음집
Real Space Full Pack
아이템 10개
설명
Real Space - System Scale v 1.8.5

This version is compatible with patch 4.0 Phoenix.

Attention! This mod should be located in the launcher list, lower than the main Real Space mod!

[boosty.to]
[discord.gg]
[vk.com]

Many were waiting for this and it happened! I am sure that even those who do not plan to use it will be happy with this mod. Now the scaling system in Real Space is a separate submode!



The scale of the planets and the solar system was increased.
The relative speed of movement of ships in the system is preserved.
The camera settings in the system have been changed.
Space battles were also adapted for the new scale of the system.

NEW: The scale has been significantly changed compared to the previous version. Pay attention to the ships when approaching the camera. Now it is more like the original, but with a more realistic scale. For those who did not like the previous version, I recommend trying this one.









Compatibility patches:

!Gigastructures - Real Space Patch
MEM - Real Space System Scale - Planetary Shields
ACOT:SoFE - RS:SS ringworld fix
Guilli Ship Components + Real Space - System Scale


Known Issues and Solutions

Of the known problems, I can only mention the ratio of stars and gas giants and fleets that fail inside some stars. In the first case, some gas giants may seem equal in size to a star. This can happen if the star is very small, and the gas giant, on the contrary, is large. In the second case, some stars are very large and slightly raised above the main plane, because of which, the fleets in orbit are inside them. This, by the way, is the answer to why the big stars seem to be down. It is just a necessity. I intend to fix all these problems in the future. Therefore, before writing about a problem, make sure that it is not a compatibility problem with other mods. All RS mods should be lowered to the very bottom of the mod list in the launcher. At the same time, submods should be lower than the main RS 3.4 mode.



My work is completely dependent on your donations. I have a lot of plans, friends, but they will be realized only thanks to you.

As of late, Patreon no longer works for me. I can only get your help through Boosty[boosty.to] and am switching to the new support model. You can now choose which project to support. I will be able to start upgrading as soon as we raise the necessary amount. The good news is that updates will appear immediately on Steam and will be available to everyone.

[boosty.to]
인기 토론 모두 보기(10)
12
2024년 7월 3일 오전 12시 41분
Rings around planets are bugged
Priority6
11
2024년 1월 9일 오전 3시 08분
Mod is bugged
CHEEEN
6
2025년 4월 9일 오후 9시 29분
Teenie tiny rings around my star
Mr.Tibbs
댓글 874
Yang (楊里霖) 2025년 8월 14일 오후 3시 29분 
It appears that the Dyson Swarm megastructure has not been scaled down like everything else. Would that be a thing on my end or is that something that will be fixed in the future?
Zorelmo 2025년 8월 5일 오전 9시 14분 
same issue with orbital rings, for me they're way below planets (about 1.5 diameter)
Galacticat 2025년 8월 5일 오전 8시 45분 
Noticing planetary shields are sitting above planets rather than around them
RTQS1792 2025년 7월 31일 오전 9시 29분 
same ring floating issue
Boruzhiki 2025년 7월 29일 오전 9시 10분 
Rings are floating above the planets, any fix for this?
Large_Gremlin 2025년 7월 27일 오전 1시 54분 
Does this mod work on 3.14 still?
palinecko 2025년 7월 11일 오후 10시 14분 
I have the same problem with ship pathfinding as other people here, but I DONT have this mod installed, just basic real space. Soooo, I think that the problem is with real space, not real space - system scale
Husky 2025년 7월 7일 오후 11시 38분 
Same problem, although 1 in 6 battles happend like this, currently can't destroy mining drone base, because my ships instead go to the main star and circle there while in 'combat'. any solutions ? torp frigates do the same
SgtPeppersSoul 2025년 7월 7일 오전 9시 02분 
This mod seems to absolutely destroy fleet pathfinding. They'll try to get to things at the edge of a system by flying to the middle and even turn away from the ships attacking them to go to a random point in the system.
Phyro 2025년 7월 1일 오후 4시 55분 
Rings appear hovering above the planets they're supposed to be orbiting