Age of Empires II (2013)

Age of Empires II (2013)

287 ratings
[IA] Independent Architecture Collection
   
Award
Favorite
Favorited
Unfavorite
New Workshop General: Graphics, Terrain
File Size
Posted
Updated
143.331 MB
10 Sep, 2019 @ 9:12am
8 May, 2021 @ 11:34pm
32 Change Notes ( view )

Subscribe to download
[IA] Independent Architecture Collection

In 2 collections by Whakahoatanga
Szaladon's Mod Collection
43 items
Szaladon's Independent Architecture Mods
34 items
Description
Features unique architecture sets for each civ. Almost all Feudal architecture sets are separated but after Castle Age they definitely all look different. Also includes Julian's Stone Dark Age buildings and LordGood's Palisade walls.

Must be used together with Independent Architecture and Units for 5.8 to work properly. Put the data set mod on a lower priority than this or other IA mods and everything should work perfectly.

Alternativelly you can use the mod "Original Dataset Independent Architecture" which doesn't require you to own any DLC. You can find it here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1084152856.

Put the data set mod on a lower priority than this or other IA mods and everything should work perfectly.

Link: https://gtm.steamproxy.vip/workshop/filedetails/?id=1657863246

If you don't know how to use custom data sets, this short visual guide will help you:

https://gtm.steamproxy.vip/ugc/911283474672230689/9579FAAB359A9ADA3EF69B50A3963F47A9B6CF55/

Known issues:
  • The walls of several civs might change if their final versions are released by their respective creators.

  • Almost all South East Asian civs (Burmese, Khmer, Malay) are missing an unique Feudal architecture set.

I didn't create any of the graphics. I just compiled the ones I liked the most from different sources to create this mod.

Many thanks to AbeJin, Omarr_gg, Ivindor, Catbarf, LordGood, Saint_Michaels_, Yakko, julianbaba4, Huanglukuzhu, RedKirby, Diego Samuel, Sanghwi, Emperor Jaco, Gwotyng, TriRem, Narja, BalamAjaw, ᚱᚨᛏᚨᛏᛟᛊᚲᚱ, Terminus Est, Emetann, Mayori for the graphics, Ozhara for his modding guide, Ensemble Studios for creating this amazing game and Forgotten Empires for expanding it.

Artwork by Trebuxet.

Should I have forgotten to mention your work please let me know :)

Feel free to leave a comment.
77 Comments
Whakahoatanga  [author] 8 May, 2021 @ 11:39pm 
@nicovallejos: Should be fixed now. Enjoy!
Whakahoatanga  [author] 7 May, 2021 @ 2:09pm 
@nicovallejos: Sorry for the late answer . I'll have a look at it probably this week-end .
nicovallejos 2 May, 2021 @ 8:30pm 
@Szaladon

I have to add another known issue: There has been a problem in the animation surrounding the Mongol Mill...
Whakahoatanga  [author] 15 Apr, 2021 @ 12:34pm 
Doesn:t change the units amigo @molezinha
uinho 15 Apr, 2021 @ 10:31am 
oi friend, does this version change the unis too? id like the changes only for the buildings and stuff, dont really like the units
thx :)
Whakahoatanga  [author] 10 Mar, 2021 @ 11:05pm 
Gracias, por favor :)
peremptor 10 Mar, 2021 @ 2:36pm 
Muy bueno amigo :)
Whakahoatanga  [author] 24 Nov, 2020 @ 7:23am 
@dmsekenei86: Agree.
dmsekenei86 24 Nov, 2020 @ 3:11am 
This mod (along with the unit mod) makes this Age better than the DE (at least until there is something similar for that as well)
Whakahoatanga  [author] 21 Sep, 2020 @ 9:11am 
If anybody wants the old Portuguese architecture back, just mention it.