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"InidbI: write failed Arsenal JA Datalist data too big > 8K"
Is there a way to increase the Datalist data maximum size? Would be a great help.
Common use-cases of INIDBI :
You want to export things from ARMA to a file, while ARMA can't write in a file, INIDBI can.
You want to save some 'global' persistant datas, for exemple the time a server mission ended to be able to set it next reboot, INIDBI can be used for that.
What INIDBI is not meant to do :
Save/Load significant amount of data frequently, it's not a database!
Every time you you use INIDBI, it will open/read/write the file to make the requested changes, that will become slow really fast.
THE SAVE BUTTON DOESN'T WORK WHEN YOU DOWNLOAD THIS MOD, MULTIPLAYER SAVING IS NOT DONE THROUGH THE PAUSE MENU EVER!
If you are running Direct Action, or a similar mission, saving is generally done automatically. Most missions don't have a save button, or at the least don't require one to be pressed for it to save. INIDBI2 is a multiplayer persistence mod, it's meant for large servers to store player data seamlessly between restarts. This means that if you have already installed INIDBI2 from here, you likely have a working save system on that mission.
If you want to test whether it works or not, open the mission that uses it and do something that would need to be saved: for instance on Direct Action if you force your level up by 1, it will save. Then, restart the match and check if your level stays the same, or if what you did persists, if it does, then great! You have saving!
Before you go complaining that missions like Direct Action don't save player position and vehicle position by default, please remember what this system and those missions are designed for; dedicated servers. On a real server, roles might be taken, missions you logged out at might now be completed leaving you stranded, and vehicles staying in the world could cause heaps of issues.
TLDR; You probably already have INIDBI2 working, just because that save button isn't grey doesn't mean that your game isn't saving.
PS; If you are having troubles with the mod, try moving the mod folder to your Arma Root directory, this is the folder that CONTAINS the arma.exe file. Do not listen to people that tell you to move keys around, this is not necessary for local multiplayer.