Space Engineers
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SmartRotors: Solar
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Type: Mod
Mod category: Block
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Публикуван на
Обновен на
26.515 MB
30 апр. 2019 в 19:59
22 ноем. 2024 в 17:08
23 бележки за промени ( преглед )

Абониране, за да се свали
SmartRotors: Solar

Описание
SmartRotors, rotors with built-in functionality for ease of use.
This is the solar variant, it automatically tracks the sun. Other variants to follow later, currently planned are VTOL and PMW.

Isn’t this the same effect as running a script on rotors? Yes.
But I can run this on a server where scripts are disabled? Also yes.

Simply place the base part and a 2 axis solar tracking system is automatically set up.

Some welding required if in survival mode.
This is composed of a baseplate and a hinge rotors.
For single-axis tracking, remove the 2nd axis hinge parts and the baseplate will continue to work.
You will notice the shiny dome “sensor” always faces the sun. Place the solar panels to the rotor ends appropriately, the system will continue to track as the sun or the grid it’s mounted to is moved.

Included in this mod:
  • SmartRotor:Solar; Conveyored style for large grid O2 and/or solar farming.
  • SmartRotor:Solar Type B; Double-ended style, non conveyored, for large and small grid.
  • Solar support; This is a large grid pole with panel mounting structure to mount solar panels to.
  • Simple rotor; Vanilla logic versions of the slim baseplate rotor and hinge, small and large grid. Feel free to use these for any application.

Additional notes:
If the structure seems unstable, try turning the torque down. Same issue as with other rotor scripts, the feedback loop is not "one size fits all" so it helps to tune the motor's power to the weight of your solar structure.
Additionally, consider that the maximum torque is the same as vanilla rotors. If in gravity, too heavy of an array may not work, try to build it in a balanced way so that not so much torque is required, or split it into multiple smaller arrays.
The "Share Inertia Tensor" is a good option to increase stability as well, especially for large arrays on slow moving craft or bases.
There is a plain 15m (6 block) version of the support pole included in the MA Stackable Wind Turbines mod, it is a handy way to get your array off the ground.
POLE PARTS: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2302105467

Known Issues:
Unable to reattach top part on slim bases. Re-adding works.
Automatic placed hinges will not work in cockpit tools bars. (good thing they are automatic)
Unable to delete automatic placed solar hinge top part with CTRL + X shortcut when creative tools enabled.

Those seem rather minor compared to the gained function

Art and assets: AutoMcD
Programming and functionality: SISK
Support testing and help: Nukeguard, Mattacon
This mod may not be re-uploaded without permission.

Satisfied with this mod? Hit that thumbs-up button.
Want some say on what happens next? Consider buying us some beer, we appreciate it.
Auto:Patreon[www.patreon.com], Paypal[paypal.me].
Sisk:Patreon[www.patreon.com], Paypal[www.paypal.me].
Популярни дискусии Всички (14)
151
1 май в 18:50
Please report any issues/bugs/crashes >HERE<
AutoMcDonough
6
15 апр. 2023 в 2:34
Automatons update conflict: hinges movement properties vanished
Gromit
4
24 февр. в 3:43
Solar Rotor issues
Garrett
690 коментара
🅂🄸🅂🄺  [автор] преди 23 часа 
Okay, then it's the wrong block. Look for the block group with the + in the corner.
This allows you to place both variants. You'll know it's the right block when the base and hinge spawn.
Nobilium преди 23 часа 
The rotor part at the bottom does not even appear when i place the solar hinge.
🅂🄸🅂🄺  [автор] 4 окт. в 4:49 
It works with the current version.
The rotor part of the base is probably not welded.

https://youtu.be/E737FhHIjhg
A quick and dirty video shows that the sun alignment and the conveyor belt connection work. It may help find the spot to weld the rotor part of the base.
Unfortunately, it's in German. Sorry for that, but I don't have the multi-audio track feature on YT.
Riggs 3 окт. в 22:58 
i have same issue that funtime game mentiond, the base dose not track only the type b part. unless i am missing something
Svinhufvud 28 септ. в 5:48 
The conveyed version works perfectly as it seems. The version without the conveyor does not align properly to the sun.
Gromit 24 септ. в 3:47 
@Bolek: I had the same problem, it seems it allows only to pass gas, it was its purpose at the beginning. Fortunately, there's an ingame workaround now using an advanced rotor, a hinge, a camera and a turret controller that you can ask to track the sun. Hope this helps
Bolek 23 септ. в 23:40 
I got a little problem with conveyored version. I hooked up 4 algae farms to them, also conveyor piped all the way to food processor. Everything is green but it can't suck algaes to food processor. Any thougths?
🅂🄸🅂🄺  [автор] 20 септ. в 2:12 
As almost every time, this is not true. :shizukaSkeptic:
The mod still works.
When it is not working for you, check the description or tell us with what combination of mods it is not working.
AlexMoi 19 септ. в 5:13 
Don't use this mod, its old and doesn't work anymore. Also it has a bad case of the wobbles.:missing:
Krat 16 септ. в 10:44 
noticing some of the rotors no longer track the sun.