Space Engineers

Space Engineers

444 oy
MA Designator Turret (obsolete)
   
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Type: Mod
Mod category: Block
Dosya Boyutu
Gönderilme
Güncellenme
4.814 MB
17 Mar 2019 @ 14:43
26 Eyl 2020 @ 18:35
3 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
MA Designator Turret (obsolete)

Açıklama
This turret does no damage, it is for painting targets and scouting.
Update: This same model is featured in my "MA WeaponCore Weapons" mod as the PDT Anti-Missile turret.

When locked on target, it uses green laser pointer.
Great for PMW turrets!

Large grid and small grid;
The large one can track up to 5km range, the small can track up to 1km range.
Includes construction stages and LOD's of course.

Concept: Not original, but the those are defunct.
Art: AutoMcD
Laser: Meridius_IX

You may notice the model includes a spotlight, it is not operational yet but will be in the future. Still working out the bugs on it.. if it is what you prefer, then check out Shao's Spotlight turret here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1555216417

Turret slave script by whiplash:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=672678005&searchtext=turret+slave

Satisfied with this mod? Want some say on what happens next? Consider supporting me via Patreon. All proceeds get passed along to pillars of the modding community who have helped me along the way.
Patreon[www.patreon.com], Paypal[paypal.me].

Thank you Pochemuchka for helping maintain the weapon script.
Popüler Tartışmalar Tümünü Görüntüle (1)
0
9 Şub 2022 @ 4:54
Camera Bug
Tom
275 Yorum
Puccilillo 17 Oca 2024 @ 10:33 
If you are wondering... this mod still works.
Black Tortoise 18 Kas 2022 @ 3:32 
Thanks Puccilollo, I may give that a try!
Puccilillo 4 Kas 2022 @ 15:05 
Files are located into ...\SteamLibrary\steamapps\workshop\content\244850\1686252385\Data wherever your Steam library is.
Puccilillo 4 Kas 2022 @ 15:03 
Hi. First thing first, I really love this mod and I always had.
I managed to fix it locally by simply editing the definition files.
For the MA_Designator_Ammos.sbc change <MaxTrajectory>5</MaxTrajectory> to 5000 .
This will solve the targeting distance issue.
While in MA_Designator_Cubeblocks.sbc add <ForwardCameraOffset>0.5</ForwardCameraOffset> into the definition block to fix the camera issue.
bsimp14 31 May 2022 @ 22:25 
Does this still work?
Kaito 24 Mar 2022 @ 7:50 
The fact that it's broken and won't be fixed.
ErinLucy 24 Mar 2022 @ 7:08 
Sorry, I've been away from SE for a while, what makes this concept obsolete?
Rusted Droid 9 Mar 2022 @ 3:11 
@mkaito
I use this script for comunication as enable you to controll any block not just timer.
Universal remote control script by Grog
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2547146361
Kaito 26 Şub 2022 @ 16:34 
Look into a script called SHART (no, not a joke) that may accomplish something similar using antenna IGC.
Rusted Droid 26 Şub 2022 @ 16:27 
Sad that is not maintain anymore. I had ide to make this little guy as IR remote (using 0 damage exploid) to detect damage and like open and close doors.
Maybe use this as tiny manual laser antenna.
(The 3D moddel is nice made)