Space Engineers

Space Engineers

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MA Designator Turret (obsolete)
   
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Type: Mod
Mod category: Block
Tiedostokoko
Julkaistu
Päivitetty
4.814 MB
17.3.2019 klo 14.43
26.9.2020 klo 18.35
3 muutosilmoitusta ( näytä )

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MA Designator Turret (obsolete)

Kuvaus
This turret does no damage, it is for painting targets and scouting.
Update: This same model is featured in my "MA WeaponCore Weapons" mod as the PDT Anti-Missile turret.

When locked on target, it uses green laser pointer.
Great for PMW turrets!

Large grid and small grid;
The large one can track up to 5km range, the small can track up to 1km range.
Includes construction stages and LOD's of course.

Concept: Not original, but the those are defunct.
Art: AutoMcD
Laser: Meridius_IX

You may notice the model includes a spotlight, it is not operational yet but will be in the future. Still working out the bugs on it.. if it is what you prefer, then check out Shao's Spotlight turret here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1555216417

Turret slave script by whiplash:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=672678005&searchtext=turret+slave

Satisfied with this mod? Want some say on what happens next? Consider supporting me via Patreon. All proceeds get passed along to pillars of the modding community who have helped me along the way.
Patreon[www.patreon.com], Paypal[paypal.me].

Thank you Pochemuchka for helping maintain the weapon script.
Suositut keskustelut Näytä kaikki (1)
0
9.2.2022 klo 4.54
Camera Bug
Tom
275 kommenttia
Puccilillo 17.1.2024 klo 10.33 
If you are wondering... this mod still works.
Black Tortoise 18.11.2022 klo 3.32 
Thanks Puccilollo, I may give that a try!
Puccilillo 4.11.2022 klo 15.05 
Files are located into ...\SteamLibrary\steamapps\workshop\content\244850\1686252385\Data wherever your Steam library is.
Puccilillo 4.11.2022 klo 15.03 
Hi. First thing first, I really love this mod and I always had.
I managed to fix it locally by simply editing the definition files.
For the MA_Designator_Ammos.sbc change <MaxTrajectory>5</MaxTrajectory> to 5000 .
This will solve the targeting distance issue.
While in MA_Designator_Cubeblocks.sbc add <ForwardCameraOffset>0.5</ForwardCameraOffset> into the definition block to fix the camera issue.
bsimp14 31.5.2022 klo 22.25 
Does this still work?
Kaito 24.3.2022 klo 7.50 
The fact that it's broken and won't be fixed.
ErinLucy 24.3.2022 klo 7.08 
Sorry, I've been away from SE for a while, what makes this concept obsolete?
Rusted Droid 9.3.2022 klo 3.11 
@mkaito
I use this script for comunication as enable you to controll any block not just timer.
Universal remote control script by Grog
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2547146361
Kaito 26.2.2022 klo 16.34 
Look into a script called SHART (no, not a joke) that may accomplish something similar using antenna IGC.
Rusted Droid 26.2.2022 klo 16.27 
Sad that is not maintain anymore. I had ide to make this little guy as IR remote (using 0 damage exploid) to detect damage and like open and close doors.
Maybe use this as tiny manual laser antenna.
(The 3D moddel is nice made)