Space Engineers

Space Engineers

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MA Designator Turret (obsolete)
   
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Type: Mod
Mod category: Block
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4.814 MB
17 mrt 2019 om 14:43
26 sep 2020 om 18:35
3 wijzigingsnotities (weergeven)

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MA Designator Turret (obsolete)

Omschrijving
This turret does no damage, it is for painting targets and scouting.
Update: This same model is featured in my "MA WeaponCore Weapons" mod as the PDT Anti-Missile turret.

When locked on target, it uses green laser pointer.
Great for PMW turrets!

Large grid and small grid;
The large one can track up to 5km range, the small can track up to 1km range.
Includes construction stages and LOD's of course.

Concept: Not original, but the those are defunct.
Art: AutoMcD
Laser: Meridius_IX

You may notice the model includes a spotlight, it is not operational yet but will be in the future. Still working out the bugs on it.. if it is what you prefer, then check out Shao's Spotlight turret here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1555216417

Turret slave script by whiplash:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=672678005&searchtext=turret+slave

Satisfied with this mod? Want some say on what happens next? Consider supporting me via Patreon. All proceeds get passed along to pillars of the modding community who have helped me along the way.
Patreon[www.patreon.com], Paypal[paypal.me].

Thank you Pochemuchka for helping maintain the weapon script.
Populaire discussies Alles weergeven (1)
0
9 feb 2022 om 4:54
Camera Bug
Tom
275 opmerkingen
Puccilillo 17 jan 2024 om 10:33 
If you are wondering... this mod still works.
Black Tortoise 18 nov 2022 om 3:32 
Thanks Puccilollo, I may give that a try!
Puccilillo 4 nov 2022 om 15:05 
Files are located into ...\SteamLibrary\steamapps\workshop\content\244850\1686252385\Data wherever your Steam library is.
Puccilillo 4 nov 2022 om 15:03 
Hi. First thing first, I really love this mod and I always had.
I managed to fix it locally by simply editing the definition files.
For the MA_Designator_Ammos.sbc change <MaxTrajectory>5</MaxTrajectory> to 5000 .
This will solve the targeting distance issue.
While in MA_Designator_Cubeblocks.sbc add <ForwardCameraOffset>0.5</ForwardCameraOffset> into the definition block to fix the camera issue.
bsimp14 31 mei 2022 om 22:25 
Does this still work?
Kaito 24 mrt 2022 om 7:50 
The fact that it's broken and won't be fixed.
ErinLucy 24 mrt 2022 om 7:08 
Sorry, I've been away from SE for a while, what makes this concept obsolete?
Rusted Droid 9 mrt 2022 om 3:11 
@mkaito
I use this script for comunication as enable you to controll any block not just timer.
Universal remote control script by Grog
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2547146361
Kaito 26 feb 2022 om 16:34 
Look into a script called SHART (no, not a joke) that may accomplish something similar using antenna IGC.
Rusted Droid 26 feb 2022 om 16:27 
Sad that is not maintain anymore. I had ide to make this little guy as IR remote (using 0 damage exploid) to detect damage and like open and close doors.
Maybe use this as tiny manual laser antenna.
(The 3D moddel is nice made)