Space Engineers
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MA Designator Turret (obsolete)
   
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Type: Mod
Mod category: Block
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Публикуван на
Обновен на
4.814 MB
17 март 2019 в 14:43
26 септ. 2020 в 18:35
3 бележки за промени ( преглед )

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MA Designator Turret (obsolete)

Описание
This turret does no damage, it is for painting targets and scouting.
Update: This same model is featured in my "MA WeaponCore Weapons" mod as the PDT Anti-Missile turret.

When locked on target, it uses green laser pointer.
Great for PMW turrets!

Large grid and small grid;
The large one can track up to 5km range, the small can track up to 1km range.
Includes construction stages and LOD's of course.

Concept: Not original, but the those are defunct.
Art: AutoMcD
Laser: Meridius_IX

You may notice the model includes a spotlight, it is not operational yet but will be in the future. Still working out the bugs on it.. if it is what you prefer, then check out Shao's Spotlight turret here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1555216417

Turret slave script by whiplash:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=672678005&searchtext=turret+slave

Satisfied with this mod? Want some say on what happens next? Consider supporting me via Patreon. All proceeds get passed along to pillars of the modding community who have helped me along the way.
Patreon[www.patreon.com], Paypal[paypal.me].

Thank you Pochemuchka for helping maintain the weapon script.
Популярни дискусии Всички (1)
0
9 февр. 2022 в 4:54
Camera Bug
Tom
275 коментара
Puccilillo 17 ян. 2024 в 10:33 
If you are wondering... this mod still works.
Black Tortoise 18 ноем. 2022 в 3:32 
Thanks Puccilollo, I may give that a try!
Puccilillo 4 ноем. 2022 в 15:05 
Files are located into ...\SteamLibrary\steamapps\workshop\content\244850\1686252385\Data wherever your Steam library is.
Puccilillo 4 ноем. 2022 в 15:03 
Hi. First thing first, I really love this mod and I always had.
I managed to fix it locally by simply editing the definition files.
For the MA_Designator_Ammos.sbc change <MaxTrajectory>5</MaxTrajectory> to 5000 .
This will solve the targeting distance issue.
While in MA_Designator_Cubeblocks.sbc add <ForwardCameraOffset>0.5</ForwardCameraOffset> into the definition block to fix the camera issue.
bsimp14 31 май 2022 в 22:25 
Does this still work?
Kaito 24 март 2022 в 7:50 
The fact that it's broken and won't be fixed.
ErinLucy 24 март 2022 в 7:08 
Sorry, I've been away from SE for a while, what makes this concept obsolete?
Rusted Droid 9 март 2022 в 3:11 
@mkaito
I use this script for comunication as enable you to controll any block not just timer.
Universal remote control script by Grog
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2547146361
Kaito 26 февр. 2022 в 16:34 
Look into a script called SHART (no, not a joke) that may accomplish something similar using antenna IGC.
Rusted Droid 26 февр. 2022 в 16:27 
Sad that is not maintain anymore. I had ide to make this little guy as IR remote (using 0 damage exploid) to detect damage and like open and close doors.
Maybe use this as tiny manual laser antenna.
(The 3D moddel is nice made)