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Сообщить о проблеме с переводом
코드 상으로는 별 문제를 모르겠네요.
tickIntervalAction = delegate(int delta) 가 문제인거 같긴한데... 이걸 바꾸는건 좀 어려워요.
그냥 모드 설정에서 수리속도를 대폭 늘리는게 답인거 같습니다.
다름이아니라.. 다른 모드에서 큐렌종족의 성능에 문제가 발생하여 문의드립니다.
아이템 수리 모드의 정보는 다음과 같습니다!
모드 이름 :: Repair Workbench
모드 ID :: 3228272471
모드에서 추가된 "수리키트"라는 아이템을 사용하여 모드 작업대에서 수리를 하는 모드인데요.
주민은 수리키트를 사용하여 정상적으로 아이템을 가져다놓고 정상적인 속도로 수리를 진행합니다.
문제는.. 큐렌의 경우에는 수리키트도 없이 아이템을 수리하며, 심지어 수리 속도마저 주민이 100개는 수리했을 정도로 너무 절망적으로 느리게 수리를 하고 있다는 점입니다 ㅠㅠ..
최소한 속도만이라도 어떻게 되면 좋을꺼같은데... 혹시 해결이 가능할지 문의드립니다
It's puzzling that no abnormalities are observed and no redness occurs when only one side is affected.
However, if that's the case, the solution is simple. You just need to install this MOD first, then after landing and saving, you install RimTalk. Surely, probably, maybe.
I'm sorry for making a fuss unnecessarily. That concludes my report.
I encountered an incredibly baffling bug (it doesn't output red text!) and I am reporting what is known so far.
When used together with the Character Editor, I can't customize my character during the character creation before landing on the star… even though I can adjust individual aspects after landing.
Since it didn't occur when I tested with just the Character Editor, this MOD, and its prerequisites, I'm going to try checking about 600 cases by brute force.
I'll report if there is any progress.
However, I think the "Colony has a ideology of Human Primacy" debuff might be not working as intended. I have 22 pawns, 21 of them have the main ideology of my colony which is just loyalist. One of them which I recently recruited has a ideology with "Human Primacy". This gives the Kyulen a -10 debuff, even though 97% of the colony does not have that. I even have the shrine.
I think instead of a mood debuff, it should be either a relations debuff to the paw that has it, or change the text to "Human primacy is present in this colony", and change the strength from -10 to -2, unless the colony is majority "Human Primacy", which then should give the intended -10.
Probably not possible, since kyulen's fox fire currently functions as an ability verb.
Uh... I think you could ask the Milira mod maker to check Race.Animal when giving equipment-equipping jobs. After all, automata are mechanoids.