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first level is challenging through "no much supplis" means, and this continues on. It however is nicely done.
Maps are huge, and beautyfully detailed. like the idea of zombie nest with flesh walls.
However. While campaign itself started triple A, overall feeling was shattered by finale - Endless hordes of commons and specials, and two tanks at same time. We were playing on normal only with brother, and he is pretty good at shooters, playing even competitively where real cash is at stake. But even for him carrying my more of a casual player backside, we could not finish even on second try.
I personally would recommend smaller hordes in the finale, and at least 2 or 3 pills or adrenaline.