Total War: SHOGUN 2

Total War: SHOGUN 2

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Strongholds Of The Samurai Part5
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8 września 2018 o 14:34
2 sierpnia 2020 o 10:04
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Strongholds Of The Samurai Part5

W 1 kolekcji stworzonej przez sorinel1991
Strongholds Of The Samurai
Przedmioty: 5
Opis
Historical accurate castle maps for campaign.

Save game compatible. Fall of the Samurai compatible. Darthmod compatible. Radious Mod compatible. Expanded compatible.
Compatible with any mod except other map mods(such as MOSS maps, Better maps etc.)
Does not work with other map mods!

[buymeacoffee.com]

IMPORTANT: Because of the complex castle layouts, when player is defending on some of the maps the units such as: General or cavalry will spawn in the middle of the map underground! Make sure you move them inside BEFORE clicking start battle! All units must be inside the walls in the deployment phase! This issue is only for the player, AI does not have this issue!

Tip: For better unit placement first place the units near the walls you want to defend using 1 click and not dragging a line(during the deployment phase). After you click start battle if you want to position them in a line, draw the line and re-position them only after the battle has started! The units position better after you click start battle then during the deployment phase!

COOP Version: Download[drive.google.com]
-Use this version if you want to play COOP. Read readme file

- 36 total Historical Castles available in Campaign.

How the maps load on campaign:
-There are 7 types of settlements each with 5 levels(fort, stronghold, fortress, castle and citadel). Each type and level has a different map. When you upgrade the settlement you get a different map.
You must have all 5 parts.


Join Discord[discord.gg]
Komentarzy: 61
Riku 9 sierpnia o 9:24 
kinda hope kyoto gets updated
Pupernickel 3 maja o 1:45 
makes most sieges weird or even horrible to defend because random huge houses are placed so units cant do shit.
ominous 5 stycznia o 17:52 
Why is my kyoto an open field with no towers and anything? isnt it supposed to be a fortified city?
the walls are dirt and theres a huge open field in the middle between the two 'villages'
thewindowsman 30 lipca 2024 o 23:18 
Adore these maps. I've had some of the most incredible battles. Marching yari walls down alley ways and sandwiching in enemies. Sneak attacks with reinforcements. Every siege has a chance to win. And AI send LOTS of men.

However... I keep getting the same Map. It's a great map. But do they repeat? Most variety seems to have gone.
BrokenBuck 12 grudnia 2023 o 2:10 
Cool looking forts, often extremely buggy with very poor path finding. Would highly recommend not using this if playing a FotS campaign, if you do use this during a FotS campaign it will likely screw you over at some point.
SuicidalSloth 26 listopada 2023 o 16:51 
enabling spear wall for defending units crashes the game in satsuma
KeiwaM 18 kwietnia 2023 o 23:01 
It happened on two maps, unsure what the name is as it was during a campaign. On one of them it worked to lure them with a cav unit, but on the other map they just seemed to be unable to path the terrain. It's only done it once though, other times I played the map it works fine. Was just this once.
sorinel1991  [autor] 18 kwietnia 2023 o 21:34 
It would help to name the battle map. Did you try to lure them with a unit like a cav unit to quickly move near them and then move away, maybe it could trigger them to attack.
KeiwaM 17 kwietnia 2023 o 18:02 
I had a glitch today on one of the maps in my campaign. As a Defender, the AI did not attack when on the battlefield. They deployed in one big pile and then just stood there for 60 minutes while the timer ran out. Didn't move once.
naughtybynature 24 listopada 2022 o 3:38 
Great looking designs with poor functionality.