Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật
As it stands this is still compatible for 1.6, I just haven't slapped on a "1.6" tag because I wanna test to make sure. Everyone relax, and remember modders have other things to do besides mods because we aren't just lean mean modding machines.
Also I would appreciate it if the emphasis asking for mods isn't blaspheming my Lord and Saviour, no joke, no irony, just please don't do that, but I appreciate it meant no offense.
I will see you guys soon with an update. Again, it's SAFE to enable for 1.6, I just haven't tested it yet or added new features like vac protection. Please wait out, I am very busy.
@Рыцарь Нестор - That's the original size Jango made it, I won't dare change it now. May look goofily large but if I put the vanilla pawn head super imposed over the helmet, it should be just right. Wouldn't want it to be applied like it's a skin tight helmet, and the changing head types affect its shape.