STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

1,963 ratings
Age of Legends v1.341: TOTAL IMMERSION
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Game Type: FOC
File Size
Posted
Updated
16.923 GB
2 Aug, 2018 @ 2:48pm
25 Jul @ 8:09am
162 Change Notes ( view )

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Age of Legends v1.341: TOTAL IMMERSION

In 1 collection by Story_Continues
Star Wars: Age of Legends
5 items
Description
Welcome to the definitive Star Wars Expanded Universe simulator...

Age of Legends is a full Total War-style total conversion, set in the Expanded Universe, covering the aftermath of Endor to the defeat of the Yuuzhan Vong. It features 22 playable factions so far – including the official Rise of Caedus expansion pack, dozens of non-playable minor factions, decades of Star Wars history and 50 Galactic Conquest campaigns.



What’s new in v1.34?
• New units for every single faction
• Completely rebuilt New Republic faction
• Completely rebuilt and massively expanded Galactic Empire faction
• Imperial leadership and regime mechanic
• Customisable Imperial squadron loadouts for Star Destroyers
• Overhauled space tooltips
• New space station system (sell and upgrade space stations)
• New playable faction: Ylesian Republic
• New Galactic Conquest map, ‘28 ABY: The Battle for Ylesia’
• Heavily upgraded AI now poses a serious challenge to the player
• Sound overhaul (with more to follow in subsequent releases)
• New faction colours to enhance readability
• Many tweaks, rebalances, bug fixes

Playable factions:
Major powers
Galactic Empire, New Republic, Yuuzhan Vong Empire

Imperial warlords
Restored Empire, Zero Command, Maw Irregular Fleet, Pentastar Alignment, Eriadu Authority, Crimson Comand, Zsinj’s Empire

Minor powers
Corporate Sector Authority, Mandalorian Clans, Yevethan Protectorate, Ylesian Republic

Unknown Regions
Chiss Ascendancy, Empire of the Hand, Vagaari Empire, Killik Hives, Ssi-ruuvi Imperium

Underworld
Hutt Cartel

Key features:
• More factions than ANY other mod
• Rich, detailed, Legends lore based rosters for all factions
• 1000s of new land and space units
• 100s of heroes not seen in any other mod
• 50 Galactic Conquest scenarios based on the Expanded Universe
• Chance Encounters: space battles feature smugglers, pirates, raid fleets, gangsters, civilians and more. Some will help you, some will fight both sides!
• Encounter non-playable micro-factions like Black Sun, the Zann Consortium, scavengers, pirates, Lord Cronal, Lumiya’s Fleet, the Far Outsiders, the Smugglers’ Alliance and more
• “What-if” Infinities scenarios
• Invasion Mechanic lets you see what happens if the Yuuzhan Vong begin their invasion, adding huge replayability to each scenario
• Immersive land combat with aerial dogfights, buildable bombers, map-range artillery pieces and full-spectrum tactics requires to win
• Future releases will include MANY new factions and scenarios

Launching The Mod:
1) Subscribe; 2) Go to your Game Library, right click on Empire At War, click on 'Properties', in ‘Launch Options’ paste: STEAMMOD=1463042552; 3) Launch Forces of Corruption. N.B. The in-game mod launcher does not work.

Age Of Legends: The Essential Guide:

The Essential Guide is a reader-supported publication with Development Diaries, exclusive previews and votes on content for paid subscribers. You can subscribe here[ageoflegendstheessentialguide.substack.com] to gain FULL access.

The Age of Legends Mod Series:
The mod, expansion pack, and official submods can be found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2429062366

Join The Discord Community:
https://discord.gg/KzHTHsq

Credits And Disclaimer: :
I take no credit for the models/particles used - they are all included here with the permission of the original authors. Years ago this mod began life as a mere submod for Thrawn's Revenge 2.1, and AoL still includes a little bit of that mod in its underlying files. I take *no credit* for that work, this is released with the permission of the EAWX team but the Age of Legends mods are in no way affiliated with EAWX. The Age of Legends has evolved a lot since then, with many, many new models/assets from the Alliance mods and from the Vong Invaders Expansion, Rise of the Mandalorians, Republic at War, the Remake mod and from many others modders including Warb_Null, EvilleJedi, evilbobthebob, amazing commissions from Farseer and more: Dark Grazi, Jeroen and Remake mod for the expanded GUI, Schurizek, Republic at War for the AV-7, Sly 442/Kubli and Gorkon for the Ludwick, Sly442 and Kalani6342 for the 008 Heavy Landspeeder, SpyLakeWalker for the Velox. All models are used with permission - and with my sincere gratitude. Jeroen/Gaukler for low orbit and other new planets/shaders. Farseer for the Owool interceptor. Sly442 for new ship models. Rebelmoon and Sithsherald for their unique Ugly fighter model. Warper243 for the Imperial Conscript trooper. MaxiM for the amazing company spawner system. Phoenix Rising and EAWX/Rogue for new land maps. And the EAW Discord Community modding world for being so helpful and supportive. I want to accurately credit all models used, please let me know if I have accidentally omitted a credit. You can download the latest version of EAWX here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1125571106

Bug Reporting:
If you encounter a bug please report it on Discord with as much information as possible. Comments below are NOT routinely replied to.
Popular Discussions View All (78)
3
15 Feb @ 2:10am
Ground battle crashes, seperate circumstances
Rikimaru
7
13 Feb, 2024 @ 6:15am
Ground War Bug
The Italian War Effort
4
19 Jun, 2024 @ 2:29pm
Hi. I want to report crashes
Benja
2,274 Comments
DappleDualies 28 Sep @ 5:03pm 
can't wait for age of canon
Story_Continues  [author] 27 Sep @ 9:27pm 
You did @jamcarmody. The Ssi-ruuvi are a playable minor faction
jamcarmody 27 Sep @ 3:24pm 
Did I see Ssi-Ruuk in one of the photos of gameplay and World Devastators in another? If so, this has PROMISE!
jason_leger481 23 Sep @ 2:54pm 
Theirs a Steam bug going on effecting the advanced option launch menu, I've seen a workaround typing in the modpath should get mod launching, if not hopefully steam will fix this bug soon
Trias 20 Sep @ 5:06pm 
I had to do a recent fresh install of my OS and everything. Now the mods do work, but the space skirmishes do not show up. Am I doing something wrong?
jason_leger481 9 Sep @ 10:18pm 
I took a little break from my favourite mod and these new ground battles have made the mod 10 times more fun then it already was, epic huge space battles and now ground battles too, best mod by far definitely underrated, keep up the great work @Story_Continues
Giugari 6 Sep @ 4:32pm 
Skirmish maps don't show up and cannot select fleets in GC
eddied85 5 Sep @ 3:55pm 
ok i really like this mod overall but the tie bombs have got to be the lamest shit unit ive ever seen. im trying to play new republic and rely on my fighters heavily as is lore appropriate but then the ai just builds 34 modular taskforce carriers and then poof my 50+ fighter swarms get erased from 2-3 tie bombs... it makes the game not fun i cant even play as new republic anymore its too fucking infuriating spending the whole game massing fighters so they can all die in 2 seconds from a suicide unit that the ai has 150 of. take that shit out of the game
DirtyVaderDaddy 4 Sep @ 5:51pm 
Sounds like you're playing on a potato if it takes you 30 min to load, if your system is that old you should look for a smaller mod. As to the tech, there's no tech leveling so both player and AI have the same tech scales. The only changes in tech are on the eras and factions you choose in the campaign selection.
Brebs 29 Aug @ 11:56pm 
Really cool and REALLY in-depth mod, not sure if I have enough time to learn and fully enjoy all the mechanics in this mod but I will say BRAVO to the devs, this is an AWESOME deep dive into Star Wars Legends content. I am glad it exists. :steamthumbsup: