Arma 3
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Pook ARTY Pack
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Data Type: Mod
Mod Type: Tracked, Wheeled
File Size
Posted
Updated
551.134 MB
24 Feb, 2018 @ 1:36pm
17 May, 2022 @ 12:28pm
37 Change Notes ( view )

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Pook ARTY Pack

In 1 collection by hcpookie
Pookie's Playhouse
58 items
Description
The Pook Artillery pack brings a variety of Soviet-based conventional artillery (2S1, 2S3, 2S5, 2S19, A222) and rocket artillery vehicles (3K60, 4K51, 9K58, 9K72, 9K720, TOS-1A, K-300, 9K57, 9K57M, and 9K52). Now includes NATO M-777 and BGM-109 land-based cruise missile. This is the baseline mod for 'vanilla' BIS factions - the CUP community version is available as a separate download. Accurate artillery ranges for all systems. Features listed in detail within the in-game Field Manual!

The new FIREMISSION function Initiates player-requested SCUD fire mission for friendly pook_SCUD launchers. Can be scripted for mission-driven "RED DAWN" or "SEARCH AND DESTROY" SCUD fire missions (e.g. "Stop General Guba before he launches the SCUD" type missions). This function is now available for all missile launchers - see Discussion notes for details!

You can find complete instructions on its use in the in-game Functions viewer and the Discussions tab.
Popular Discussions View All (6)
7
25 Jul, 2022 @ 12:57pm
SCUD Function - call SCUD strikes (or script them on enemy AI)
hcpookie
7
29 Aug, 2024 @ 11:53am
Arty Function - call in conventional artillery
hcpookie
5
10 May, 2020 @ 9:21am
Reduce Radiation effects with gas masks
hcpookie
448 Comments
V4r1en7er 22 Aug @ 9:04am 
Is it possible that you could convert m110s from the ROC mod to here to add to the CUP's US Army?
Dylan T 20 Aug @ 3:10pm 
Hi, is it possible to create a simple script that just deploys the launcher? I found that using the fire mission waypoint works, and I want to make a mission where my friends and I have to destroy the launcher before it fires. Your script requires me to set a target location on the map, which wouldn't really work for my mission. Thanks!
hcpookie  [author] 10 Aug @ 11:51am 
Unfortunately no, due to how Arma scripts work it likely won't be visible elsewhere.
hello, i played a local game with players and all players except host can't see nuke from scud, is there a way to solve this?
sdenisvworld 6 Aug @ 5:38am 
Dear Hcpookie,

can you make?:
tactical ballistic missile system Sapsan/GROM-2
MLRS Bureviy
SPG Bogdana
SPG Zuzana/Dana/Dita

I really would like to see this vechicles in game!(especially GROM2 and Dita etc)

Nevertheless, you already made incredible work, thank you!
Hazed [AM 2] 4 Aug @ 7:48am 
Cesar 8x8 Causes Servers to Crash
hcpookie  [author] 31 Jul @ 11:05am 
Via the gunner action menu.
erbecko 30 Jul @ 2:55am 
how to use SCUD if im in Zeus?
hcpookie  [author] 29 Jul @ 8:34am 
Via the gunner action menu.
aloneinkyiv 28 Jul @ 9:35am 
How do I use iskander???