Garry's Mod
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Rp_Stardestroyer
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic
Tamaño
Publicado el
Actualizado el
467.766 MB
28 FEB 2013 a las 4:34 p. m.
19 AGO 2022 a las 5:41 a. m.
13 notas sobre cambios ( ver )

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Rp_Stardestroyer

En 1 colección creada por Lord Trilobite
Star Wars Complete Collection
952 artículos
Descripción
Rp Stardestroyer Version 2.7

map file name: rp_stardestroyer_v2_7

Role Play

Link to alternate infinite version of the map with teleporters
_____________________

Features
  • movie accurate interior and exterior where possible
  • vast expanse of space
  • 3d skybox for spawning props to make them look bigger
  • automatic doors and blast doors
  • control rooms to lock and unlock doors and sound the alarm
  • working elevators
  • spawnable imperial fleet in space (button in secretroom)
  • rooms include: main bridge, bridge communications room, conference room, numerous hallways, big hangar with flight control room, small hangar with control room, 2 TIE service area/refueling stations +storage, TIE launching bays and control room, TIE pilot on-call room, barracks, med bay, mess hall, shooting gallery, sparring room, detention block, main generator room, debriefing room and crawl space.
  • hyperspace function with 28 destinations. This includes the Death Star, a space station and 2 planets.
  • holo projection of the ship with status updates
  • movable interactive TIE crane
  • working hangar doors
  • secret build room
  • NPC hint/ai nodes & Navmesh


Credits

Map made by:
- Olof Moleman AKA Lord Trilobite

Custom textures:
- custom textures Lord Trilobite

Custom models:
- custom models by KingPommes and Lord Trilobite
- custom large archway model by Stiffy360 that were originally made for the edit that was commissioned by Mittens.

Custom skybox:
- Wizard of Distortion

Lua:
- Oninoni

Map testing:
- KingPommes
- Wizard of Distortion
- ShotGunGuy49
- Benigane
- Liam0102
- Guskywalker
- Lorenzi

Special thanks:
KingPommes
Benefactr


Do not make any edits of this map, decompile it or re-upload it.
Do not decompile this map.

-----------------------------------

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Discusiones populares Ver todo (24)
762
1
10 OCT 2023 a las 9:40 a. m.
FIJO: Future Updates Thread
Lord Trilobite
109
22 DIC 2023 a las 5:24 a. m.
FIJO: Bug Reports
Lord Trilobite
8
19 JUL 2024 a las 1:59 a. m.
The hyperdrive system is not working.
Elite Metropolice [CTL-17A]
1,817 comentarios
alhmadanythamir 17 AGO a las 3:21 a. m. 
"These guys cant hit a thing, whys their aim so bad"
holberry20 12 AGO a las 4:55 p. m. 
i just thought it would be call if you can switch the destroyers light on and off to make it look like it was infested by zombie imperial troopers
holberry20 12 AGO a las 4:54 p. m. 
oh
Lord Trilobite  [autor] 12 AGO a las 2:56 p. m. 
It is not
holberry20 12 AGO a las 12:50 p. m. 
is it possible to add a function to turn on/off the star destroyers lights like from deathtroopers
Lord Trilobite  [autor] 9 AGO a las 5:55 a. m. 
Perhaps, try disabling all other mods and see if it works normally.
Feddy Fazbars 9 AGO a las 3:49 a. m. 
could it be because of other mods?
Feddy Fazbars 9 AGO a las 3:48 a. m. 
i'm not playing online and i have the graphics on max
Lord Trilobite  [autor] 9 AGO a las 3:21 a. m. 
It does have reflections in the game. Some servers turn reflections off because they don't care about graphics.
Feddy Fazbars 9 AGO a las 2:57 a. m. 
why does the map have reflections on the screenshots but not in game?