Starbound
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Less Mech Energy Usage - 50%
   
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2018. jan. 2., 15:46
1 változásjegyzék ( megnézés )

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Less Mech Energy Usage - 50%

1 Amy készítette gyűjteményben
All the mods I've made.
10 elem
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This changes both the damage and the passive energy loss amounts to half of their vanilla values.
this does not change the amount of energy restored on pickup, or the max energy of any mech body.

COMPATIBILITY WARNING:
this mod modifies modularmech.lua, meaning it will likely conflict with anything that changes that lua file.
19 megjegyzés
Faith ápr. 7., 18:52 
Mod is broken, It seems to break when ever trying to use a mech
gymnoitan 2024. ápr. 13., 14:50 
@AoKuang
Are you willing to provide a link to the other mod? I looked myself but can't seem to find it.
Zoz-99 2019. szept. 8., 10:47 
Completely glitches out my mech
Armok 2019. jún. 25., 15:44 
looks like this is *kinda* broken in 1.4, it doesn't make things unplayable but it does make the peacekeeper lazer mech arm shoot an invisible beam
Shylok Vakarian 2019. febr. 18., 23:19 
Is there a Frackin' compatible version?
Snookied 2019. febr. 3., 7:04 
This mod is the sole cause of the mechs not being able to crouch and bugging out and not moving. Other mech mods do not cause this issue. Tested with nothing but this mod installed.
Debenex 2018. jún. 25., 14:53 
does this work on multiplayer?
Vincent von Helsing 2018. márc. 2., 11:07 
In General, Starbound needs better Mod management, like easier server access in multiplayer in case you don't have the mods that your friend does. That would make multiplayer a whole lot better with coordination. :SBpanda:
AoKuang 2018. márc. 2., 4:01 
Thanks for the reply, I found another mod that does something similar to yours that seems to work fine with the other mech mods. Not really sure why but it could be that the mod only patchs the file. or could be the order of mod installtion which is one thing Starbound really should allow us to control.
Amy  [készítő] 2018. febr. 16., 17:53 
if it's a problem with XS mechs and ZZ mechs, you should contact them, i'd be happy to write in a compatibility patch, but i wouldn't know what to do