XCOM 2
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[WotC] Mass Effect: Andromeda :: Ryder's Casual Jacket Outfit
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42.513 MB
10 grudnia 2017 o 19:49
2 kwietnia 2022 o 13:47
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[WotC] Mass Effect: Andromeda :: Ryder's Casual Jacket Outfit

W 1 kolekcji stworzonej przez ∑3245
E3245's Master Mod Collection for War of the Chosen
Przedmioty: 98
Opis
This mod adds a new jacket from the mediocre title, Mass Effect: Andromeda, that can be worn by both human males and females for all units.

THERE WILL BE NO VANILLA VERSION OF THIS MOD OR ANY OTHER ME:A PORTS!

The reason is that War of the Chosen's PBR system is more accurate and much better than its vanilla counterparts. It's gonna look bad if I make a vanilla version.

If anyone wants to help port the hero or any other uniforms, or accelerate the rate that this mod gets more content, feel free to get in touch with me. I really just need more skinners that are able to rig uniforms to XCOM 2.

If you have issues with this mod or spotted a bug, please report it in the Bug Report Thread. If you want to provide feedback, whether its good or bad, then post in the General Feedback Thread.
If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.

You can find my Development Thread and see my works in progress.

I don't ask for donations. Period.

FEATURES
  • Jackets for both males and females.
  • Great for covert ops or people who like subtle approaches!
KNOWN ISSUES
  • None so far.
TODO
  • Fix some bugs, if any.
  • Port more helmets and uniforms.
CREDITS

Tools:
  • GalaxyEham for creating Frosty Tool Suite.

Model/Textures:
  • EA/Bioware for publishing/developing Mass Effect Andromeda respectively.
  • E3245 for rigging and porting the outfit to XCom 2.

DISCLAIMER: ALL CONTENT BELONGS TO THEIR ORIGINAL AUTHOR(S). ALL RIGHTS RESERVED.

LOG

Release ver: 1.100:
  • Cooked content to improve performance and compress assets.
  • Localized Torso/Legs. Requires the Community Highlander. Removed AddPartNames as a requirement.
Popularne dyskusje Zobacz wszystkie (2)
4
24 sierpnia 2020 o 2:44
PRZYPIĘTE: Bug Report Thread
∑3245
1
14 maja 2018 o 13:41
PRZYPIĘTE: General Feedback Thead
∑3245
Komentarzy: 76
Dragon32 11 marca 2019 o 1:49 
Thanks, ∑3245!
∑3245  [autor] 10 marca 2019 o 19:03 
@Dragon32
Fixed the localization
Dragon32 10 marca 2019 o 5:53 
Hey ∑3245, I noticed was a few mis-named body parts in the XComGame.int (should be "left" but called "right", IIRC). Here's what I changed my local copy to: https://pastebin.com/wXn5Jd59
Yoda 29 listopada 2018 o 13:15 
Hello ... no known bug as so far ??? The 2 first male torsos are invisible and only the 3rd one works (and it's cool !!). Please, try to have a look to this bug because I would be so sad to remove this mod which seems very promising.
Javi 12 października 2018 o 15:30 
i also can confirm that first 2 male torsos appears invisible in my TLP campaign, some characters were created randomly with those torsos and are invisible, i checked in the character pool also and the same.
Dusky 12 sierpnia 2018 o 12:57 
Hi, sorry if this has been asked before. In the thumbnail for mod, what pants is the male wearing? It looks like the pants from the Section 9: Saito pack but without the gun tucked into his belt?
Dragon32 8 lipca 2018 o 8:38 
Hey ∑3245:
Thanks for the conversion, it's lovely.

The included "AddedPartNames.int"" is missing the header at the top of the file:
[X2DownloadableContentInfo_AddedPartNames]

Adding that in meant Add Part Names worked properly for me.
Tyler Durden 13 stycznia 2018 o 13:23 
Love this, haha. Especially the end pic. Your character is like 3000x more pretty compared to hideous!Ryder.
Stolas Suzie 28 grudnia 2017 o 10:59 
I've been playing War Of The Chosen withall Mass Effect Characters so far, I hope some of the othger Andromeda characters get ported over.
o_siyeza 28 grudnia 2017 o 8:19 
You should remove the first two male torsos, they show as invisible on the character creator