XCOM 2
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Extract Corpses WOTC
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23 SEP 2017 a las 19:35
29 SEP 2017 a las 14:12
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Extract Corpses WOTC

Descripción
Carry Corpses out of the battlefield so you can secure bodies even when forced to evacuate by the mission.

If you wanna get your MGS on, you can also deploy a configurable Fulton Harness for extracting corpses and friendlies.




Configuration is done via XComExtractCorpses.ini:

[ExtractCorpsesWOTC.ExtractCorpses_Item_FultonHarness]
FultonItemEnabled=true
FultonCharges=2
FultonSupplyCost=35
FultonBlackMarketCost=15

[ExtractCorpsesWOTC.ExtractCorpses_Ability_DeployFultonHarness]
FultonExtractRange=288
FultonActionCost=1

; enemy character templates and groups from other mods can be added here,
; so you can carry them too
[ExtractCorpsesWOTC.ExtractCorpses_EnableCarrying]
+CarryableCharacterGroups="AdventCaptain"
+CarryableCharacterGroups="AdventMEC"
+CarryableCharacterGroups="AdventTrooper"
+CarryableCharacterGroups="Sectoid"
+CarryableCharacterGroups="AdventPsiWitch"
+CarryableCharacterGroups="AdventShieldBearer"
+CarryableCharacterGroups="AdventStunLancer"
+CarryableCharacterGroups="Andromedon"
+CarryableCharacterGroups="Archon"
+CarryableCharacterGroups="Berserker"
+CarryableCharacterGroups="Faceless"
+CarryableCharacterGroups="Muton"
+CarryableCharacterGroups="Viper"
+CarryableCharacterTemplates="Sectoid"

[ExtractCorpsesWOTC.ExtractCorpses_X2AbilityPassiveAOE_ShowFultonRadii]
bShowFriendlyUnits=false
bShowCivilians=false
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261 comentarios
Tomoko hace 4 horas 
funny thing : You can extract panicking enemies :D
disasternoj hace 18 horas 
ooooh its bc they *exploded*. that tracks
EvilBob22 hace 20 horas 
Yep, it's most likely caused by the exploded purifier being a corpse on the map for loot purposes, but having no 3D model. Either fulton them out, use ttc to teleport your soldier, or there are a couple janky work-arounds. (Look back in the notes a few pages to find them.)
disasternoj hace 23 horas 
Excellent mod. However, twice now I've found that sending a soldier back along the map a bit to go pick up a Purifier corpse specifically, and then attempting to move back towards evac with it... causes the soldier carrying it to spontaneously vibrate so hard they clip out of the map and vanish into the ether.

This soldier is still "selectable" with tab cycling, but no longer has a location and cannot move or take actions.

If I had a nickel for every time this has happened, I'd have two nickels. Which isn't a lot, but it's still weird that it's happened twice.
eduardomamartins 24 AGO a las 12:18 
Just found file loc and edit number of charges to my taste. it could work like mission where you have to mark craters, and 1 soldier can mark all without device, and skyranger will pick all.
This mode also finds dead bodies killed by grenades and any other explosion, even reanimeted zombies.(basic advent troops show in loot). GREAT!
eduardomamartins 24 AGO a las 12:08 
Just found and tested the item fulton device 35 resources, to extract dead enemys or alied soldiers alive or injured, found it works with prisioners behind locked doors and all other team mates, that really make me LAUGHT, with enouth charges you dont need to go to evac, except with last soldier, it doesnt work on self! 2 charges is not much but you can always save and reload to recharge it again and again! otherwise i will need to find file and edit base charges, if we think about it each charge would be around 1kg of ballon and gas. so 4 charges would still be balanced. im killing in LOWTC in legendary around 20 to 30 enemys per mission, so many dead bodies needed to resell an fund the xcom2 operation! Thanks again for awesome fun mode!
eduardomamartins 22 AGO a las 8:37 
GREAT MOD!!! now i can salvage 1 corpse per soldier deployed in all of LOWTC misssions. it gives a deeper complex strategy, because they can only carry 1 dead enemy, and cant do anything else while transporting bodies! thanks for Mod!!
BearHeart 6 AGO a las 13:36 
Alright, thanks :)
EvilBob22 6 AGO a las 9:21 
Make a save in case I'm wrong, but I'm pretty sure it's safe.
BearHeart 6 AGO a las 7:57 
is this safe to install mid campaign? :)