XCOM 2
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Extract Corpses WOTC
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23 września 2017 o 19:35
29 września 2017 o 14:12
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Extract Corpses WOTC

Opis
Carry Corpses out of the battlefield so you can secure bodies even when forced to evacuate by the mission.

If you wanna get your MGS on, you can also deploy a configurable Fulton Harness for extracting corpses and friendlies.




Configuration is done via XComExtractCorpses.ini:

[ExtractCorpsesWOTC.ExtractCorpses_Item_FultonHarness]
FultonItemEnabled=true
FultonCharges=2
FultonSupplyCost=35
FultonBlackMarketCost=15

[ExtractCorpsesWOTC.ExtractCorpses_Ability_DeployFultonHarness]
FultonExtractRange=288
FultonActionCost=1

; enemy character templates and groups from other mods can be added here,
; so you can carry them too
[ExtractCorpsesWOTC.ExtractCorpses_EnableCarrying]
+CarryableCharacterGroups="AdventCaptain"
+CarryableCharacterGroups="AdventMEC"
+CarryableCharacterGroups="AdventTrooper"
+CarryableCharacterGroups="Sectoid"
+CarryableCharacterGroups="AdventPsiWitch"
+CarryableCharacterGroups="AdventShieldBearer"
+CarryableCharacterGroups="AdventStunLancer"
+CarryableCharacterGroups="Andromedon"
+CarryableCharacterGroups="Archon"
+CarryableCharacterGroups="Berserker"
+CarryableCharacterGroups="Faceless"
+CarryableCharacterGroups="Muton"
+CarryableCharacterGroups="Viper"
+CarryableCharacterTemplates="Sectoid"

[ExtractCorpsesWOTC.ExtractCorpses_X2AbilityPassiveAOE_ShowFultonRadii]
bShowFriendlyUnits=false
bShowCivilians=false
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Komentarzy: 257
eduardomamartins 21 godz. temu 
Just found file loc and edit number of charges to my taste. it could work like mission where you have to mark craters, and 1 soldier can mark all without device, and skyranger will pick all.
This mode also finds dead bodies killed by grenades and any other explosion, even reanimeted zombies.(basic advent troops show in loot). GREAT!
eduardomamartins 22 godz. temu 
Just found and tested the item fulton device 35 resources, to extract dead enemys or alied soldiers alive or injured, found it works with prisioners behind locked doors and all other team mates, that really make me LAUGHT, with enouth charges you dont need to go to evac, except with last soldier, it doesnt work on self! 2 charges is not much but you can always save and reload to recharge it again and again! otherwise i will need to find file and edit base charges, if we think about it each charge would be around 1kg of ballon and gas. so 4 charges would still be balanced. im killing in LOWTC in legendary around 20 to 30 enemys per mission, so many dead bodies needed to resell an fund the xcom2 operation! Thanks again for awesome fun mode!
eduardomamartins 22 sierpnia o 8:37 
GREAT MOD!!! now i can salvage 1 corpse per soldier deployed in all of LOWTC misssions. it gives a deeper complex strategy, because they can only carry 1 dead enemy, and cant do anything else while transporting bodies! thanks for Mod!!
BearHeart 6 sierpnia o 13:36 
Alright, thanks :)
EvilBob22 6 sierpnia o 9:21 
Make a save in case I'm wrong, but I'm pretty sure it's safe.
BearHeart 6 sierpnia o 7:57 
is this safe to install mid campaign? :)
david.kahil1 24 czerwca o 17:14 
does it destory the balance of a LWOTC game if you use this because i am getting wrecked on these full salvage missions
EvilBob22 3 czerwca o 9:47 
The group names work better, but you usually have to look at the unit creation code to find it (usually something like "CharTemplate.CharacterGroupName = 'AdventTrooper';" in a file named X2Character_<something>.uc).

But, using template names can be done without looking at code. Look in the localization file and do a search for the name in game. You should find a line like " strCharacterName="ADVENT Trooper" " and a line above it like "[AdvTrooperM1 X2CharacterTemplate]". That "AdvTrooperM1" is the template name.

Using your lost example, you'll find:
[TheLost X2CharacterTemplate]
strCharacterName="Lost"

[TheLostHP2 X2CharacterTemplate]
strCharacterName="Lost"

[TheLostHP3 X2CharacterTemplate]
strCharacterName="Lost"

etc.

So their template names are "TheLost", "TheLostHP2", "TheLostHP3", etc.
Jurao 3 czerwca o 0:30 
So you told us where to paste the templates, but where do we find the names? For example where do I find the config name for The Lost?
Melty 28 maja o 8:50 
Is there a way to add a button that show the area around corpses without having the fulton? Im using the preview corpses works really bad