XCOM 2
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Extract Corpses WOTC
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665.966 KB
23 Sep, 2017 @ 7:35pm
29 Sep, 2017 @ 2:12pm
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Extract Corpses WOTC

Description
Carry Corpses out of the battlefield so you can secure bodies even when forced to evacuate by the mission.

If you wanna get your MGS on, you can also deploy a configurable Fulton Harness for extracting corpses and friendlies.




Configuration is done via XComExtractCorpses.ini:

[ExtractCorpsesWOTC.ExtractCorpses_Item_FultonHarness]
FultonItemEnabled=true
FultonCharges=2
FultonSupplyCost=35
FultonBlackMarketCost=15

[ExtractCorpsesWOTC.ExtractCorpses_Ability_DeployFultonHarness]
FultonExtractRange=288
FultonActionCost=1

; enemy character templates and groups from other mods can be added here,
; so you can carry them too
[ExtractCorpsesWOTC.ExtractCorpses_EnableCarrying]
+CarryableCharacterGroups="AdventCaptain"
+CarryableCharacterGroups="AdventMEC"
+CarryableCharacterGroups="AdventTrooper"
+CarryableCharacterGroups="Sectoid"
+CarryableCharacterGroups="AdventPsiWitch"
+CarryableCharacterGroups="AdventShieldBearer"
+CarryableCharacterGroups="AdventStunLancer"
+CarryableCharacterGroups="Andromedon"
+CarryableCharacterGroups="Archon"
+CarryableCharacterGroups="Berserker"
+CarryableCharacterGroups="Faceless"
+CarryableCharacterGroups="Muton"
+CarryableCharacterGroups="Viper"
+CarryableCharacterTemplates="Sectoid"

[ExtractCorpsesWOTC.ExtractCorpses_X2AbilityPassiveAOE_ShowFultonRadii]
bShowFriendlyUnits=false
bShowCivilians=false
Popular Discussions View All (15)
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LWOTC, ABA, Bio Division, Frost Legion, MOCX, Raider Faction, Hutt Cartel, Nightsisters and more
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255 Comments
eduardomamartins 20 hours ago 
GREAT MOD!!! now i can salvage 1 corpse per soldier deployed in all of LOWTC misssions. it gives a deeper complex strategy, because they can only carry 1 dead enemy, and cant do anything else while transporting bodies! thanks for Mod!!
BearHeart 6 Aug @ 1:36pm 
Alright, thanks :)
EvilBob22 6 Aug @ 9:21am 
Make a save in case I'm wrong, but I'm pretty sure it's safe.
BearHeart 6 Aug @ 7:57am 
is this safe to install mid campaign? :)
david.kahil1 24 Jun @ 5:14pm 
does it destory the balance of a LWOTC game if you use this because i am getting wrecked on these full salvage missions
EvilBob22 3 Jun @ 9:47am 
The group names work better, but you usually have to look at the unit creation code to find it (usually something like "CharTemplate.CharacterGroupName = 'AdventTrooper';" in a file named X2Character_<something>.uc).

But, using template names can be done without looking at code. Look in the localization file and do a search for the name in game. You should find a line like " strCharacterName="ADVENT Trooper" " and a line above it like "[AdvTrooperM1 X2CharacterTemplate]". That "AdvTrooperM1" is the template name.

Using your lost example, you'll find:
[TheLost X2CharacterTemplate]
strCharacterName="Lost"

[TheLostHP2 X2CharacterTemplate]
strCharacterName="Lost"

[TheLostHP3 X2CharacterTemplate]
strCharacterName="Lost"

etc.

So their template names are "TheLost", "TheLostHP2", "TheLostHP3", etc.
Jurao 3 Jun @ 12:30am 
So you told us where to paste the templates, but where do we find the names? For example where do I find the config name for The Lost?
Melty 28 May @ 8:50am 
Is there a way to add a button that show the area around corpses without having the fulton? Im using the preview corpses works really bad
Cleo 27 May @ 12:24pm 
So little note for anyone who does this. Don't extract a live berserker queen, you don't get her corpse😭
EvilBob22 23 Apr @ 9:39pm 
Are you trying to pick up an exploded Advent Purifier? It's known to glitch out when picking up a corpse that no longer has a 3D model. They will fulton out just fine though, that's usually the recommendation. Or, go back a couple pages in the comments to late May 2024 to see some discussions about workarounds.