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Сообщить о проблеме с переводом
https://republicatwar.wiki.gg/wiki/Diplomacy
-Providence dreadnaught with bit other design
-Recusent dreadnaught
-young Tarkin
-a 2nd Mandator 1 or 2 with outher design
-mc60 and mc80 cruiser
-super tank again :)
-Ahsoka and more known Jedi
-a Heavier Venator
-Mk 2 Acclamator
-2nd version of Lucrehulk
There are stil a lot of problems with ballance, but there are also technical issues. I don't remember this problems in the older versions. IDK is it a problem of the mod or of the all game, but units (especially is space battles) never go on the points where i send them, they don't listen to my orders and live their own life. Maybe i'm bad and uncharismatic leader)))))
Moreover, it seems to me that shooting is also doesn't work well. Hits often go unrecorded, sometimes ships don't shoot on targets in 2 meters.
Finaly, when ships come from hyperspace to near to each other, they just stand on their place and don't move anywhere
So what is the reason of the broken space fights in this mod?
But how, damn it, you need to guess which buildings on which planet are available? I played for the Confederates, I accidentally came to the planet of Ratatak and gained access to a large list of land units ... Why is this not in the description of the planet?