Arma 3
Ocen: 112
3DEN Better Inventory
   
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Data Type: Mod
Mod Type: Editor Extension
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24.504 KB
31 sierpnia 2017 o 15:28
20 listopada 2018 o 9:32
Listy zmian: 4 ( zobacz )

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3DEN Better Inventory

Opis
The inventory management for vehicles/containers in 3DEN is crap. This makes it better!

Github[github.com]
Komentarzy: 22
[+| CL rautamiekka 6 lipca o 5:49 
@Ace

The button is shown in the screenshot in the menu bar.
Ace 5 lipca o 13:53 
How does one access the inventory manager?
Play3r 27 kwietnia 2024 o 12:57 
@CL i wrote it wrong the BiKey in this mod is not working anymore.
I get a error that says Proper Signatures not found for 3den_inventory_manager.pbo
Test FAILED
[+| CL rautamiekka 23 marca 2024 o 9:18 
@Play3r

It shouldn't even be a question; if a mod needs to be installed on the Dedi, then the key must exist, period.
Play3r 22 marca 2024 o 5:17 
i'm i the only one who needs a BiKey for this one??
[+| CL rautamiekka 22 stycznia 2024 o 13:28 
@Stix_09

No, it doesn't have an equivalent that can be used in conjunction with BI VA or ACE Arsenal to make sure you gave the correct stuff into the correct uniform/vest/backpack without having to boot up the mission, something the 'Equipment Storage Editor' and 'Vehicle Inventory Manager' can't do.
Stix_09 17 sierpnia 2021 o 15:16 
Use the "3den Enhanced" mod it does all this and much more for the Eden editor.
Its also still a maintained mod, and well documented.
A must have for mission builders.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=623475643

[QUOTE]
Description
This modification adds new functionalities to the Eden Editor without creating any dependencies for players.

That means scenario editors can use this mod to make their life easier without making the life of the players harder by forcing them to download an additional modification.
little andy 6 sierpnia 2021 o 4:46 
@RouletteLah

it doesn't from what i've heard
RouletteLah 3 lipca 2021 o 23:56 
Does this mod create dependencies to players?
Tyl3r99 5 września 2020 o 8:10 
Does this leave a footprint on a mission file? so would our server and clients need this if we played on a mission that is used with this tool