Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem











Comment out ( ; ) the lines that add them in the .ini, the lines starting with a +
Can anybody kindly teach me how to get rid of them?
Because I am around July, Force Level 10, and have a mission with 12 enemies with the Surgical Sitrep, but 16 enemies With Fireteam (reloaded save and reloaded the same mission generating)
Low Vis is such a ball ache and Chemical Leak has enemies just strolling into the acid and dying before XCOM is revealed lol
I did really enjoy Chemical Leak tho. Very fun idea
Also, I think Clockwork is right because I noticed that too.
I think I'm gonna try disable that one.
Looking at MrMister's post back in 2020, guessing the same fix that LW did to this SitRep back in 2020 was not applied here.
Most of the acid spills disappear after 1 or 2 turns, plus the acid liquid on the floor doesn't display on all camera angles, as I rotate it around (not the smoke particle effect, that one is fine). Weird, but I cannot be arsed to find out why