Killing Floor

Killing Floor

KF-Forest
52 kommentarer
Bush 5. aug. 2024 kl. 13:01 
any chance I could get the .rom for my dedicated server? :praisesun:
Räsvelg AY-NA "TIYAGA" Valénci 29. aug. 2018 kl. 3:26 
Custom DL Link?
red squirrel 6. jan. 2018 kl. 14:42 
I also had a problem getting the map to show up after subscribing. If that happens, you could try right-clicking on Killing Floor in the game list, then hit Properties -> Local Files -> Verify Integrity of Game Files. After I did this, the map showed up after starting up KF. Nothing else seemed to work. Hope it helps.
Papa G 22. juni 2017 kl. 15:25 
Won't show up on my maps. Anyone know why?
Anthony Mars 22. dec. 2016 kl. 7:28 
Won't show up on my maps. Help?
Kill Master 1. maj 2015 kl. 13:15 
New Steam Group For Killing Floor Content Creators

This groups goal is to bring the communities of Killing Floor 1&2 together so that they can share their creations and expertise with other community members. It is also a great place to put together and manage team projects through the Steam client.

This group is not meant to replace the Tripwire Forums, but to supplement it and give it a second home on the Steam platform where it is easily accessible to the general public.

Everyone is welcome! :)

http://gtm.steamproxy.vip/groups/KFHub
StepScavChad 25. nov. 2014 kl. 21:31 
Its going up on my server- Caustics Den IP address: 104.156.246.123 Add this to your favorites in the KF Server Menu! Custom Maps Only! Normal- Long
anw37 17. aug. 2013 kl. 17:38 
Good map
SoRRoW 26. juli 2013 kl. 10:45 
Really nice
Duskylyon 13. juli 2013 kl. 7:42 
There's a spot by the waterfall where your character can get stuck.
Marshall Law 6. juli 2013 kl. 23:51 
This guy does great stuff!
SuperMegaChaos 19. maj 2013 kl. 18:42 
It would be amazing if someone could redo some of the halo combat evolved multi-player maps.
The Kompetitor 28. apr. 2013 kl. 14:25 
looks like its from skyrim...lol
Le Croisé 28. feb. 2013 kl. 9:20 
Can you add a download link in the description because I would like to install the map in my dedicated server. Thank you!
OG Dutchy | 19. feb. 2013 kl. 15:38 
i knew i recognized that face, its you murph :P
OG Dutchy | 19. feb. 2013 kl. 15:37 
thank you very much :)
Sam  [ophavsmand] 19. feb. 2013 kl. 15:36 
One comment of me down there a link labeled "here". Go there! You'll find a download link. :)
OG Dutchy | 19. feb. 2013 kl. 14:57 
can you add a link for direct download? thanks
Swanley 7. jan. 2013 kl. 9:55 
A very finely crafted map
Baz 22. dec. 2012 kl. 13:14 
Will do
Sam  [ophavsmand] 22. dec. 2012 kl. 12:41 
@Brad: Can you post your concerns here [forums.tripwireinteractive.com], please?
Baz 22. dec. 2012 kl. 11:31 
Nice map, rather like it. I've found a couple of issues with it though, should I add you to discuss?
erk2 16. dec. 2012 kl. 10:36 
Where is the cave? icant find it =/ fantastic map by the way please make a night version and this would be fantastic
☢Zombified Rc☢™ 2. dec. 2012 kl. 11:15 
SUBSCRIBE TO DOWNLOAD!!! than relaunch Killiling floor
Sam  [ophavsmand] 2. dec. 2012 kl. 10:32 
(update) This is now the final version. Titled KF-Forest (no B# extension).
Sellbydate 17. nov. 2012 kl. 2:37 
I'll download it, it looks amazing!
Law Abiding Engineer 12. nov. 2012 kl. 10:17 
Ok, thanks. I love the map. I forget what I suggested on the forums page, but I think if you did a night version of this and added some lgihts for the trader's cabins, the campfire, and the cave it self, then this would be an awesome night version map.
Law Abiding Engineer 11. nov. 2012 kl. 8:28 
Which version of the map is this? I still have B2 from when you posted it last on forums.
XLoad3d 19. okt. 2012 kl. 12:51 
nice, a bloat in the river too lol
clown slip me pls ban he 11. okt. 2012 kl. 14:46 
fuckin amazing.
Turisnäs 30. sep. 2012 kl. 2:50 
awesome
Sam  [ophavsmand] 29. sep. 2012 kl. 16:31 
@Flackzer: The "Subscribe" button. :)
@PooSH: It's not just your server! It's because I use custom emitters and because of a bug in the game this crashes dedicated servers on map-change during "garbage collection" (should happen on Fabulous too, btw). I've notified TWI and I think we have found a solution, but whether it actually works, wether they're going to implement it and if so how long that's going to take before it's up (prioritywise), then how long before it's properly tested... no idea.

I don't want to not use custom emitters, however, and as you said, listen servers don't have this problem and that's what I personally use.
Ewans 29. sep. 2012 kl. 13:50 
I really love this map, the sound, those trees to cross the river, can you do it on the night too ? It will be amazing.
[ScrN]PooSH 29. sep. 2012 kl. 13:15 
Solo mode and listening server works fine, btw. Dunno, maybe it is just my server, but other maps work perfectly (even your other map - Fabulous)
[ScrN]PooSH 29. sep. 2012 kl. 13:10 
Crash log:

Developer Backtrace:
[ 1] ./ucc-bin-real() [0x846e1cb]
[ 2] [0x776400]
[ 3] ./ucc-bin-real() [0x8436f22]
[ 4] ./ucc-bin-real() [0x8436f35]
[ 5] ./ucc-bin-real() [0x8436f35]
[ 6] ./ucc-bin-real() [0x843701b]
[ 7] ./ucc-bin-real() [0x843757f]
[ 8] ./ucc-bin-real() [0x843ee36]
[ 9] ./ucc-bin-real() [0x81361c7]
[10] ./ucc-bin-real() [0x81454bf]
[11] ./ucc-bin-real() [0x8142b13]
[12] ./ucc-bin-real() [0x810f446]
[13] ./ucc-bin-real() [0x804e1a4]
[14] /lib/libc.so.6(__libc_start_main+0xf3) [0x42eb86b3]
[15] ./ucc-bin-real() [0x804b4b1]
Unreal Call Stack: UObject::GetPathName <- UObject::GetPathName <- UObject::GetPathName <- UObject::GetFullName <- DispatchDestroy <- DispatchDestroys <- UObject::PurgeGarbage <- UObject::CollectGarbage <- Cleanup <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ServerTravel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exiting.
[ScrN]PooSH 29. sep. 2012 kl. 13:09 
Don't know why, but both you maps (this and Dammage) crashes my server when switching to another map. You can vote for this map and play without problems, but when you want to change the map (even restart the same one) server is crashing all the time. It is very sad, cuz both maps are very cool :(
Lucifer 29. sep. 2012 kl. 12:58 
BEAUTIFUL !!!
~~{BUG}~~ 29. sep. 2012 kl. 11:31 
thx man good job keep it up
Jaden_Treaty_XIII 29. sep. 2012 kl. 11:14 
Damn you Mr.Secrecy you stole what i was thinking
THE-LAST-SAINT 29. sep. 2012 kl. 11:10 
don't you just love it nature. the sun shining the wind in the trees and bulled's flying poping zombie head's off i love it XD
Proyoh 29. sep. 2012 kl. 9:21 
just awesome!
SweetSunburn 29. sep. 2012 kl. 9:06 
oh my god thats awesome!
I_Want_A_Car 29. sep. 2012 kl. 8:36 
Look so difficult ;; i don't like it i'm leally sorry
ARMYFEARSWAT 29. sep. 2012 kl. 6:01 
*0*
Nejco 27. sep. 2012 kl. 12:38 
i stucked a lot on your map :)
Necrowire 26. sep. 2012 kl. 23:54 
This is amazing,i really love Mountain Pass so this should be really good :)
Chaosengineer 26. sep. 2012 kl. 2:26 
We need more nature maps
AkroyaR 25. sep. 2012 kl. 18:32 
Lets take a stroll, tra la la OMG FLESHPOUND!
weaf 25. sep. 2012 kl. 16:49 
Looks good