Killing Floor

Killing Floor

Weapon stay mutator
26 Comments
✠EXORCIST✠ 8 Mar, 2021 @ 9:42am 
all good
The Renegadist 28 Dec, 2013 @ 2:31pm 
some weapons disappear, may be bugged
Guru 25 Jul, 2013 @ 7:25pm 
a tripwire employee confirmed it's not going to be whitelisted. Having all those guns loaded into memory at once causes problems to players with low RAM
Shotty King 21 Jul, 2013 @ 12:01pm 
Ok so where does this file go on your computer? I checked all over my killing floor directory and nothing?
ND4SPD 5 Jun, 2013 @ 8:38am 
I propose you submit this for the new round of mutator whitelisting:
http://forums.tripwireinteractive.com/showthread.php?t=92108

:)
-SAE-j.king 24 May, 2013 @ 11:59am 
OP my ass, +++++
whitelist pls
ND4SPD 22 May, 2013 @ 12:23am 
It's not OP, it's just the same weapons you already had, why shouldn't you keep them?
Nejco 7 Mar, 2013 @ 9:15am 
nobody will whitelist this, because it's op :)
OG Dutchy | 19 Feb, 2013 @ 3:56pm 
well, i subbed to download the files, wich i couldnt find, now im stuck with that. could you please provide a link to mediafire or something. fucking workshop sucks for server admins...
OG Dutchy | 19 Feb, 2013 @ 3:39pm 
for server admins, wich files do i need for it to work
BluLem0n 11 Feb, 2013 @ 11:07pm 
Someone please make a gib version of this, i'd love to be able to keep all the gore and corpses
OG Dutchy | 9 Dec, 2012 @ 5:32pm 
to everyone:

this will never be whitelisted. reason for this is that tripwire decided to turn off weapons stay since (i believe) summer 2012. this is because players were stacking up guns instead of giving it to other players, wich they still dont.
Red Cooter 5 Dec, 2012 @ 1:07pm 
I as well am on board with this mod being whitelisted
SHOOTNICK 23 Nov, 2012 @ 8:33am 
whitelist please
Dys 23 Nov, 2012 @ 6:06am 
Would love to see this whitelisted.
ENIGMA 22 Nov, 2012 @ 8:27am 
http://www.youtube.com/watch?v=1Pb1Voc85ac
i want this weapon in killing floor . i sure it's be cool ))
VinchenzoTheJackal & Shoon 20 Nov, 2012 @ 11:31pm 
I am hoping that this states if it is whitelisted or greylisted in the future.
Mzlt. Minimiez 29 Oct, 2012 @ 3:33pm 
Would be nice to see that wihtelisted.
Hellrazer 29 Oct, 2012 @ 12:11pm 
Ramm-Jaeger, I respect your concern, but a large enough portion of the population is using gaming machines and servers that can handle the memory loads easily. I love KF, but we are talking about a 2009 game using a modified 2004 engine (2002 really).

Please, give us the choice. Losing the stock-pile option really took away from the game for me.

Thanks again Marco for making this mutator & putting it up on the workshop.
Kassatsu 7 Oct, 2012 @ 6:08pm 
I'd think anyone with a gaming PC made in the past 4+ years would have the RAM for something like this. Should only be an issue for people who still run a 32-bit OS.
MADMAX 1 Oct, 2012 @ 7:58am 
foo
SAS Enrico 28 Sep, 2012 @ 2:10am 
whitelisted?
NEPOMVCEN 25 Sep, 2012 @ 2:31am 
is that whitelisted bros?
Ramm-Jaeger 24 Sep, 2012 @ 6:12am 
Just a warning, the reason weapons disappear is so that they don't end up taking up too much memory. When the game had 11 weapons this was fine. When the game has 40+ weapons and they are all loaded into memory at once players with low amounts of RAM can run out of memory and crash. So servers, run this at your own risk!!!
Tono_Tako 23 Sep, 2012 @ 10:02am 
must have for every server
Nejco 23 Sep, 2012 @ 8:25am 
this is not neither whitelisted, neither greylisted right?