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So I tested everything and found only four items that dont fully work:
Bandage - not placeable
Tapestrypush - no living settlements, no placing shadow, default model is shown
rugflirt - placing shadow is working but no living settlements
rugseductive - placing shadow is working but no living settlements
Everything else works fine now, hope I did not miss anything. So all in all great update and thx again!
Funcom replaced that a few chapters ago and any mod that had a saved copy has this effect that footstep sounds no longer work
To fix it you would load it up in the devkit, press the "Active mod folder" button in the devkit cook UI. That will open the source folder of your mod.
Next, close the devkit while leaving that folder open and delete anything in the Content folder (those are all overwritten basegame assets, your mod only has Characters\humans\meshes\SK_human_Skeleton.uasset - so delete that whole folder structure)
Reopen the mod and you can do an update (to verify you can click the "choose assets for cook" button which will list you all the assets (if you do that prior to deleting the file you would see the skeleton being included with a red "base asset" text)
if someone have a fix ? I love this mod
I also added the fountain requested by FullRecon TTV. a darker grand grey marble fountain with no boob water. its crafted by the relic hunter sculptor in the large statue crafting station
Pippi
Zara's Blood, Bath and Beyond
Thralls are alive
Fence gates
Female new faces
Kerozards Paragon Leveling
All in one tweaks
Kalimdor exiles