Space Engineers

Space Engineers

Overpowered Directer Energy Warfare
12 Comments
venmic  [author] 7 Jan, 2020 @ 10:46pm 
I haven't tested it but I would be very surprised if it did
zacstothard 7 Jan, 2020 @ 1:22am 
Does this mod still work? as the original no longer works
venmic  [author] 27 Mar, 2018 @ 11:49pm 
Hi guys I just wanted to let everyone know that I updated the mod. Quick testing seemed to tell me that the Basilisk now functions fine but let me know if that's true and if there are more issues. Thanks!
CTH2004 1 Mar, 2018 @ 6:34pm 
Can't wait for you to be back modding! Take your time though:steamhappy:
Spock The Builder 12 Oct, 2017 @ 12:28pm 
Good idea. Makes those weapons more useful
[7HBK] Elrond McBong 13 Sep, 2017 @ 8:01am 
Oh Sorry i didn't know that.Your Future is more important than a Mod. Good Luck.:steamhappy:
venmic  [author] 2 Sep, 2017 @ 10:52am 
I'm very sorry that I have not fixed this, but I am buried in work at school. I will get around to fixing it once I have time, but I cannot say when that would be. Apologies, I never expected for anyone but me and my friends to use this.
[7HBK] Elrond McBong 31 Aug, 2017 @ 8:50am 
Could you please fix the Basilisk? Original mod is working again.
NTSFMagellan 6 Aug, 2017 @ 5:31pm 
Love this mod, and the original, but The original is a little underpowered. I expect something that can carve a ship in Half Completely with minimal effort and time, and this is it.
NTSFMagellan 6 Aug, 2017 @ 5:30pm 
Fixed, btw, Dunno where O fits into FIXED.
NTSFMagellan 6 Aug, 2017 @ 5:30pm 
Hey, Seff Foxed the mod, could you re do whatever you did please. I know your're online at the time i'm typing this, and I miss the OP Basilisk. Actually, Could you make Basilisk a little More OP.
NTSFMagellan 29 Jul, 2017 @ 8:32pm 
Hey, This mod is great, But YOu might want to Know, and I told Seff as well, But Basilisk WONT FIRE. Even with creative reactor.