Portal 2

Portal 2

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15 Comments
jandlml 22 Sep, 2019 @ 4:20pm 
such interesting mechanics
Gemarakup  [author] 17 Aug, 2019 @ 12:15pm 
Thanks.
Enigmatic 16 Aug, 2019 @ 10:52am 
ah ok. But all your test are good =)
Gemarakup  [author] 16 Aug, 2019 @ 12:44am 
Yeah, I know. The bumbleball has some sort of glitch that makes quicksaving not work.
Enigmatic 15 Aug, 2019 @ 9:08am 
hello Gemarakup. when i use F6 for save and F7 reload, bumbleball disappear and the button for the drop bumbleball don't work. (F6 and F7 don't work for many of your's rooms)
Teo 16 Jun, 2019 @ 7:02pm 
Neato, I never used the bumble ball for its ball purposes, could have just been a normal cube :P
可砸 20 Apr, 2019 @ 7:35pm 
One less iron net,but it doesn't matter.
My playthrough https://youtu.be/gza8t3-23gk
Joric 16 Oct, 2018 @ 8:24am 
Done, same solution as in the original. Lightning needs work, the rotating portalable panel is really dark.
lfairban 14 Dec, 2017 @ 9:54am 
" If the bumbleball is outside of the players view it will bounce around every 2 seconds, making a distinctive sound when bouncing." https://developer.valvesoftware.com/wiki/Bumbleball
quat 12 Aug, 2017 @ 8:17pm 
definitely could use a bit more love imo, but you're like 98% of the way there.

quicksave breaking the map is a real deal breaker :( also that flip panel is really wack - it's quite slow, and the lighting on it is a bit messed up
| \_/ () 22 Jul, 2017 @ 6:36am 
It really doesn't look finished. The puzzle's fine, but there are so many things I'd change. The speed of the flip panel, details around it, bts need to be more detailed, there are many lighting issues, some portal surfaces need adjusting, the positioning of the exit area isn't good, some other layout changes etc. Also, did you know you can walk on the glass frame next to the pit and go over it?
quatrus 20 Jul, 2017 @ 5:00pm 
Nice map - needed to remember the bumbleball. Thanks for mapping.
dcook 15 Jul, 2017 @ 2:48pm 
Player stuck.... behind flip panel with bumble ball and cube wedged in door...
󠀡 12 Jul, 2017 @ 4:20pm 
A very good idea for the use of a Bumbleball! In fact, I didn't even know what to do with it at first. It was quite a good "Aha!" effect because the Bumbleball is a puzzle mechanic you don't use very often :happy_creep:
󠀡 12 Jul, 2017 @ 8:14am 
I can fall into the pit and walk on the floor of the map