Space Engineers

Space Engineers

Hornet (Vanilla)
5 Comments
Unknown Playe72  [author] 15 Jul, 2017 @ 2:01pm 
The controls pertain to the compact version and not this version, nevermind.
Unknown Playe72  [author] 15 Jul, 2017 @ 1:59pm 
To be real, a video is in order to teach the flight controls.

On toolbar #2 you need to have the outer rotors onlocked and the inner rotors locked when the Nacelles are in flight more (this is the opposite case when you want to fold the wings).

Then go to toolbar #9. All the timer blocks light up in correspodence with the timer you press.
Turn Timer block 1 on and it will start the thruster vector script. If you find that you want to stay fixed and not roll, turn Timer Block 4 on.
Vandaeriel 15 Jul, 2017 @ 1:24pm 
Can you add control manual? Can't get it off the ground, rotor engines doesnt respond to controls.
Unknown Playe72  [author] 12 Jul, 2017 @ 10:10pm 
It is funny you mention that about the navigation lights because I have been thinking about changing them. I made another rendition of this ship which allows the nacelles to rotate up for compact storage.
Regnion 12 Jul, 2017 @ 9:44pm 
Good work, I like that you made the machinery accessible with the hatch on the back. I had considered putting lights on the original, but forgot and never got around to it.

For aircraft lights, they're generally limited in number. I'd suggest (per side) 1 on the nose and 1 on the end of the "helicopter" engine nacelle. On the tail should instead be a white strobe light called an anti-collision light, or anti-k for short, instead of a green or red light.

Again, good job with the vehicle.