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If the new functions worked, this mod would use whatever rotation/speed restrictions the base game also has.
Though again, it only edits the lunge state, so that's the part where they're close to you and most of the time stretch their arms out.
As long as the Indie Stone doesn't change the zombie logic it should be fine. You could just test it by checking the console window for errors while walking past a lunging zombie. And if it cuts off your trajectory it still works as intended.
This mod still working in 2019?
Unless The Indiestone changes how zombies work in multiplayer. They even added the OnZombieUpdate event to multiplayer but that didn't fix it either.
But the primary reason I made this was to just make the game harder, I kind of got enough of things such as being capable of casually walking circles around slow zombies, resulting in the them never leaving the centre of the circle, which is what I would call 'unrealistic zombie behavior'.
Or being able to walk casually past 20 zombies because they're not trying to catch you but instead follow you. The vanilla code only takes positions into account and in no way velocity.
I probably should've called it "intercepting zombies" instead, because in practice they're almost always too slow to pursue properly.
We saw this kind of phenomena in other zombie universe where new zombies could run for example.
I surely try this out when I decide to go full on hardcore.
I feel like it can give a nice spin to the zombies which are ultimately dumb
But if you feel like it will make the game impossible, you can choose to not use it.
Escaping a horde of zombies, especially when surrounded, with this mod enabled, would nearly ensure death.
Mr.Blamochai has a good point, it'd make for more thrilling escapes, and it'd make them different than escaping running zombies.
I'll look into stopping the behavior when a certain distance is reached, to see if that will look better.
That said, the description talks about how zombies should only edit the behavior of them while they are lunging, but I encountered a slow shambler that was displaying the modded behavior from far away. I have the Survivors mod, so is there possibly a conflict?