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http://aok.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=4,44364,60,300
Great map, as always. Particularly liked the Roman camp, and the fact I had multiple options in assaulting it. Made for some fun strategizing.
2/2
Tough, but fair and beatable. Just how I like 'em
If Bassi allows you to build walls, he takes away castles,- you know you're in for a tough challenge, lol.
My only (subjective) complaint: early on, to the S-W of your base is one of the best spots to set up a woodline. However, due to terrain elevation, there's a lot of trees on diff levels, so my vills kept picking far away trees to chop, instead of those that seemed much obviously closerto the lumber camp, :o
1/2
Thanks for helping us with a lot of great stories that at least for me, didn't know it.
The design is excellente. The triggers too.
I hope to see your work for a century haha
Oh, and as always, everyone: Don't forget to leave a like for the scenario, if you enjoyed playing it! :)
:AOEKnight
It is Hunnic, not "Hunnish"
I suggest you to make a scenario about Gothic War, with Byzantines as the playable faction.
Or, a "Belisarius" campaign. I think there is one here in the workshop but not in English.
https://en.wikipedia.org/wiki/Rugila
@egonzalez.ieu2013 and amuratkilic:
I don't think there are enough sources for creating a campaign completely based on the Huns' history to be honest. Most of their history is in the dark ... :/ But I could imagine to create more scenarios which take place in late antiquity times.
My only ´´complaint´´is that I wish they were longer haha.
THANKS SO MUCH¡
Waiting for your next scenario(hope it will continue the huns campaign)