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cus with new update to teamspeak the old one doesnt work
the way you reload the artillery must be in the ace missions parameters as default, you can just overwrite it in the server tab (of the ace options ofc)
1. We can't figure out how Commander can enter a Zeus view to command AI squads and delete redundant AI squads or soldiers.
2. Is it intended that artillery pieces must be reloaded by single shot instead of rearming a full "magazine"?
updated the mod list
My personal mod list => http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=970941616
ALTIS: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=894019528
its supposed to be the last one , i have to export it but i think its done
, shoudl work
asr ai3 is a mod
MOD LIST => http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=970941616
this might be the last update i make of this style of game. comment on the altis page
ALTIS: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=894019528
BIG CHANGES 1.4.5
*added mk6 mortar and ammo box for manual use only
*added all project opfor units for a more random enemy
*switched the SAF faction to our side
*added new ace fuctions with the new config
*added whale vehicle transport to the ALIVE support
*NO music when logging in (FINALLY)
*added back headless client support
*added defibrilator and splits that actually work
*added all new vehicles from rhs and new vanila DLCS
*added new groups 4 full squads, 4 tank squads, 2 sniper teams and helicopter and figter pilots
*added loadouts to all units, no need to make new loadouts for new players
*removed asr ai3 in favor if vcom ai but not integrated so any ai mod can be used
get a static machingune , get a rifleman , put it together leave the group
BIG CHANGES 1.5
*added mk6 mortar and ammo box for manual use only
*added all project opfor units for a more random enemy.
*switched the SAF faction to our side.
*added new ace module quick mount
*added whale vehicle transport to the ALIVE support
*NO music when logging in (FINALLY)
*added back headless client support
BIG CHANGES 1.4 (hope it is the last)
*fixed alive supports in dedicated server (I hope)
*added drivers and pilots at the begining easier to find
*FOB can be build near markers now (inside towns to build defenses there)
*increased the enemy count a little.
*added ASR_AI3 back!
http://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=970941616
*increased performance and fps in all mthe maps
*added uss freedom as quimera in all the water map.
*fixed rhs soc boat now you can build it (the last building)
*reworked all the caps
*added crawler both versions.
*now static weapons are in building too, to be able to build them inside buildings
*added 3 new maps
<<<<<NEW MAPS>>>>>
MY LIBERATIONS
ALTIS: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=894019528
TAUNUS: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=931400540
LYTHIUM: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=914718580
TAKISTAN: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=914703625
CHERNARUS: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=914713860
LINGOR: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=966116613
TANOA: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=966123925
MALDEN: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=966128265