RimWorld

RimWorld

[1.4]Long Range Transport Pods - NO LONGER UPDATED
56 kommentarer
Cantaloupe The Clown 19. juli 2024 kl. 18:42 
hi, I made a customizable update of this mod for anybody that wants it! :)
Tam 17. maj 2024 kl. 1:34 
sadly not updated, miss this mod so much
󠀡󠀡 21. apr. 2024 kl. 23:58 
this mod is great with nuke mods sadly its not on 1.5
Chris_ 15. apr. 2024 kl. 4:04 
1.5? :)))
bigmanjones5 27. mar. 2024 kl. 12:11 
one time i got raided with this mod i had about 12 transport pod launchers full of fuel and one of the tribespeople put a sticky bomb on one it exploded the launchers hold so much fuel that the explosion of 4200 liters of chemfuel killed 11 out of 15 of my colonists totally nuked my base and killed every single one of the raiders
UltraxtheDestroyer 22. jan. 2024 kl. 1:37 
Woohoo! Now I can bomb primitives with toxic waste!
Damion 3. dec. 2022 kl. 12:00 
Hazaah Again!
AgentBlac  [ophavsmand] 20. okt. 2022 kl. 9:18 
@ASMR gaming updated! Let me know if you run into any issues.
ASMR gaming 14. okt. 2022 kl. 21:23 
are u updating htis to 1.4
Zersetzung 16. sep. 2022 kl. 6:38 
Does this mod with gas launchers from VFE-Power?
indrageerts 1. juni 2022 kl. 11:28 
Absolutely needed this mod, since I play with hundreds of factions!
night owl夜猫 6. apr. 2021 kl. 19:37 
How to write weight
smerthin flop 29. dec. 2020 kl. 10:11 
Will this work with Fuel Economy?
fireglow 31. aug. 2020 kl. 9:00 
Nice mod, highly useful!
Copper Boltwire 19. aug. 2020 kl. 18:24 
Cool, quick response too!
And your welcome.

Hope people will enjoy the updated patch version of the mod.
AgentBlac  [ophavsmand] 19. aug. 2020 kl. 17:35 
Announcement: Credit to Copper Boltwire for the suggestion! :) Never got around to that and just completely forgot about it tbh. Should be more more save and version-compatible now. Let me know if you run into issues.
Copper Boltwire 19. aug. 2020 kl. 17:12 
Check my recently made discussion post: "From full def to Patch"
It would bring your mod to a higher level.

Until something like was i suggested is done, i'll do it privatly...

Anyone with skills, can do this too as a pirvate mod, i already provided all the info needed.
Enjoy folks
AgentBlac  [ophavsmand] 25. feb. 2020 kl. 17:09 
Announcement: My apologies, this mod is now multi-version compatible.
Cattrina 25. feb. 2020 kl. 7:25 
I need version 1.0!!!!
Magical Liopleurodon 24. feb. 2020 kl. 16:48 
Thanks for the quick update to 1.1--unfortunately this broke 1.0 somehow. You should be able to separate folders and have the mod work fine with both versions.
AgentBlac  [ophavsmand] 24. feb. 2020 kl. 14:26 
Announcement : Updated to 1.1!

I have limited time working on RimWorld mods these days, but if you post the bugs you're experiencing in the Bug Zapper, I will do my best to make time to ensure maximum compatibility and functionality! :)
illAligned 3. juli 2019 kl. 12:03 
Mister_Wolfgang 22. okt. 2018 kl. 16:32 
thanks a lot
AgentBlac  [ophavsmand] 22. okt. 2018 kl. 16:24 
Also, the mod's tag is 1.0, but is in fact B19. I uploaded the mod from a 1.0 version of RimWorld. Just a PSA.
AgentBlac  [ophavsmand] 22. okt. 2018 kl. 16:23 
@ Tobe_Continued https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1545824932 Enjoy! :) Other mod versions will be made available upon request.
Mister_Wolfgang 22. okt. 2018 kl. 14:22 
do you have B19 version ? for let's player.
AgentBlac  [ophavsmand] 18. okt. 2018 kl. 10:32 
Announcement: This mod has been updated to 1.0!! Enjoy :)
AgentBlac  [ophavsmand] 3. sep. 2018 kl. 19:05 
@ Jenna Coleman Hm, y'know I never thought about that. I'd have to think about it. Adding that feature would involve a little more work under the hood but perhaps :)
SGT.Pepper 3. sep. 2018 kl. 18:11 
Do you think we can get an option for them to be reusable in the mod options?
AgentBlac  [ophavsmand] 2. sep. 2018 kl. 9:35 
*Double-cough* had reupload for it to display the right B18 version https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1501487542

Previous link is obsolete and is deleted. Sorry bout that.
davidgoldsmith16 1. sep. 2018 kl. 23:18 
Hero, thanks!
davidgoldsmith16 1. sep. 2018 kl. 2:01 
Hey, thanks for this awesome mod. Sorry to ask, is there any chance I could download the b18 version at all?

Thanks again,
AgentBlac  [ophavsmand] 28. aug. 2018 kl. 18:28 
Announcement: Welp, guess we're getting another beta before 1.0! So, this mod is now updated to B19! Enjoy!
AgentBlac  [ophavsmand] 13. juli 2018 kl. 8:34 
Announcement: For anyone wondering, this WILL be updated to 1.0 when it's officially out and stable! :)
Uruk 3. juli 2018 kl. 18:06 
Awesome, thanks!
Chazz Hazzard 1. apr. 2018 kl. 12:11 
This mod is going to be a godsend...
literally.
AgentBlac  [ophavsmand] 21. nov. 2017 kl. 17:17 
Updated B18!

Tell me if you want the A17 still, Ik ppl are still subbed to it. I'll put it back up separately. Thanks!
Roberestarkk 29. okt. 2017 kl. 15:40 
@ChampBurgundy I have experienced this issue also!
It happened to me when I had the Minification mod installed (the one that scans the whole DB rather than whitelists specific items) and had tried to reposition an advanced pod (another mod).
It left behind the minified item when it re-placed the pod, and this made the launch screen blank.
Deleting the minified pod brought back the launch screen though.

While this specific set of circumstances may not be your problem, there may be an invalid item or something on the map that needs deleting (as the pod menu would scan all of your items to list them in case you wanted to load them).
liontamer45 6. aug. 2017 kl. 18:12 
this mod still didn't help with my transport pod problem. can't we change the config of it?
ChampBurgundy 26. juli 2017 kl. 19:06 
have been searching and problem solving for over eight hours. came here as a last ditch effort to find a work around. no one seems to have had this issue and even the forums have no idea what could be happening. :~(
AgentBlac  [ophavsmand] 26. juli 2017 kl. 17:24 
ChampBurgundy, I've never heard of that issue before. Must be a rare one. But you're right, this mod uses the vanilla pod launcher/pods. I'd say try google my guy :/
ChampBurgundy 26. juli 2017 kl. 16:41 
Hello.
I am having an issue in my game where the transport load screen is blank. I was hoping this mod was for a new transport launch building to try and work around this issue.
I assume that since how I read that it is the same building but with better range stats so it would not help. have you ever had an issue with such a thing? thanks for the mod tho. will be using it on my next play if I cannot resolve issue :~)
MalaShae 26. juli 2017 kl. 12:40 
This is another MUST HAVE MOD for all my games now. Perfect, balanced, lightweight solution for a silly restriction (sure you can get to the AI ship with this, but who cares... no one's actually trying to get off this planet are they?)
AgentBlac  [ophavsmand] 4. juli 2017 kl. 16:11 
Lol I'm sure it easily could have been, but I'm already onto my next mod and I'm too lazy to refine it atm :D I'll probably come back to it later tho... probably.

No prob, timing worked out great for this.
Planewalker 4. juli 2017 kl. 16:01 
Yep, the error msg is gone. Now to see if it actually works. xD
JK, i'm taking it this is "just" one edit in a textfile, but i still think it should be in vanilla.

Props for the quick response.
Cheers.
AgentBlac  [ophavsmand] 4. juli 2017 kl. 15:38 
@Planewalker Nevermind should be solved now.
AgentBlac  [ophavsmand] 4. juli 2017 kl. 15:11 
@Planewalker Hmm that's a new one. I set up a discussion for bugs if you wanna lmk what mods you're workin with, where the mod is in the mod list, etc. Once I know that, I'll get down to business trying to replicate/solve the problem.
Planewalker 4. juli 2017 kl. 12:49 
Why isn't this in vanilla already?

Btw, log is throwing this:
"Podlauncher has null thingclass"
"Podlauncher has components but it's thingclass is not athingwithcomps".

Not 100% it is this mod, but as far as i can see, it's the only one on my modlist that modifies the pods, can you verify the error on your end?

Thank you in advance.
Nickybuttons12345 3. juli 2017 kl. 20:19 
Well the real question is if you do settle on an island and use this to send a caravan to the mainland, how do they get back.
AgentBlac  [ophavsmand] 3. juli 2017 kl. 13:48 
Upon testing with my mod loading BEFORE the Reuse Pods mod, it does, indeed, place nice w it :D thanks for clueing my in on this, didn't know it was a thing. imma use it in my own saves