Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Im happy to hear dodge is the same, there is no 'parry' or 'block' so leaving dodge untouched is pretty fair...
Suprising for Me is that Hellion (wearing fur) has such a high protection compared to a Crusader wearing armour... also compared to crusader leper is pretty high, having almost only a mere chestplate... Arbalest and Vestal seems pretty low on protection aswell, They do have 'some' armour, full according to the artwork, so if not shield They would dwarf man-at-arms... + muh divine protection for vestal ! :D
Greetings
it works with musketeer
musketeer and arbelest have the same stats
@M E T A L M A N
i also take in consideration the gear that the characters have
crusader has full plate armour, but lacks a shield
i've added shieldbreaker and musketeer as well
Crusader: Unchained adds base protection to the Crusader as well.
I noticed that with this mod enabled the Jester's Finale move is altered, with no dodge debuff and higher crit and damage. Is this an intentional change?
Still, at a glance, you'd probably want to stick to an arbitary 'limit' on PROT values, I feel around the 15%~ range, but that aside, hopefully this should be a good mod. :)
no, i only added protection values to all heroes stats.
but it is actually a good ideia because armour affects the moviment/agility of its wearer(im just not sure how much, but its probably very noticible)
Have you decreased the Dodge Base to compensate at all?