Cities: Skylines

Cities: Skylines

Stone Seawall Prop Pack
63 Comments
Vadicus 14 Feb, 2023 @ 9:07am 
Broken
OkapiJohn 17 Jan, 2022 @ 6:57am 
These structures disappear when you zoom out. What can be done to change this?
developher.net 9 Jan, 2022 @ 1:42pm 
Level of detail on these looks like garbage when you zoom out. They also cause these light flashes when you move the camera

https://imgur.com/a/g41MJd2
Willelmus 12 Oct, 2019 @ 5:13am 
Hey, maybe dumb question, but the LOD for this is pretty sketchy. When I zoom out, my carefully laid out terraces look like one of those Assassin's Creed Unity nightmare faces, until they disappear. Is this a mod thing, or am I doing something wrong?

Thanks!
Armesto  [author] 13 Jun, 2019 @ 4:49am 
@bradleyinternat don't take it as a personal attack anyway. If you're new to this, I heavily recommend you to read this guide, it will help you a lot: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1411897315
bradleyinternat 13 Jun, 2019 @ 3:28am 
10/10 deserved that. Sorry, new to the non-vanilla game.
Armesto  [author] 9 Jun, 2019 @ 9:18am 
@bradleyinternat I don't remember, but not using Find It! mod in 2019 is pretty dumb, I heavily recommend it.
bradleyinternat 9 Jun, 2019 @ 6:36am 
Hello, sorry for the dumb question, but what props section is this coming under? Struggling to find it :(
Willelmus 4 Jun, 2019 @ 7:15am 
Will try, thanks!
Armesto  [author] 3 Jun, 2019 @ 3:47pm 
Did you check the "allow props to submerge" option on it?
Willelmus 3 Jun, 2019 @ 1:21pm 
I am, yes.
Armesto  [author] 3 Jun, 2019 @ 11:35am 
@Willelmus are you using prop snapping?
Willelmus 3 Jun, 2019 @ 11:10am 
This is great, but I have a problem: I can't lower them with Move It!, they just don't respond. The walls move, but go back to their orginal position after a second. Any help? Thanks!
Big Bad Nonja 13 Jan, 2019 @ 9:15pm 
Ola. Question > Will we see the non railing inner and outer corners soon? My industrial cims are complaining that we're getting too fancy on seawall corners.... ;)
lynxxx05 15 Nov, 2018 @ 5:19am 
Nice. What are the rocks at the bottum of the seawall please. Link? Thx
Armesto  [author] 24 Jul, 2018 @ 11:32am 
@baronjutter yup
baronjutter 24 Jul, 2018 @ 10:52am 
If you use loading screen I assume the models will share textures and end up using much less than 17mb of video?
Hardrada 3 May, 2018 @ 10:07pm 
These walls are just amazing, great work!! I have one problem with the stairs tho.. No matter what i do they don't stay sunken after lowering them with move it. The walls works fine and stay whatever sunken level i alter, but the stairs pop back up over ground after a couple of page down with move it. Any ideas?
Armesto  [author] 2 Feb, 2018 @ 2:37pm 
Two days ago I told you I was struggling with road editor... This is the same. I have to learn first.
Armesto  [author] 20 Jan, 2018 @ 5:17pm 
@Sint Holo props usually don't work very well, and I had a few problems with LODs. I recommend you to use Adaptative Prop Visibility Distance, very useful, and you will avoid all these problems.
Sint Holo 20 Jan, 2018 @ 5:09pm 
I love these assets, but they look terrible from a distance and disappear when I zoom completely out, is that just me or the assets?
Fistandantillus7 22 Dec, 2017 @ 8:14pm 
@JAROD.Yi if you are looking for a quay you could try:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1182210503
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1186816125
They show up under paths in the terraforming tool but they work like the default quay
Armesto  [author] 29 Nov, 2017 @ 9:10am 
@JAROD.Yi Yeah, I know that one. But this one involves more problems (they must be simmetrical, so the fence would be screwed up). That's why I'm looking for more info and help. Don't worry, I want them too!
JARODYI 29 Nov, 2017 @ 9:07am 
i see somebody modify the default seawall,search"新河堤 NEW REVETMENT",maybe it can give u some idea how to use new raodeditor to do this project
JARODYI 29 Nov, 2017 @ 9:04am 
hope so ,it will be a great work!
Armesto  [author] 29 Nov, 2017 @ 8:06am 
@JAROD.Yi You mean, make this as a quay? Is in my plans, but knowing how to properly doing it is a bit complex by now. Soon, I hope.
JARODYI 29 Nov, 2017 @ 7:54am 
thanks!
and can u make it working wiht curve like the default seawall?
Armesto  [author] 29 Nov, 2017 @ 6:59am 
@JAROD.Yi Most of them have, and they will dissapear anyway. Use Adaptive Prop Visibility Distance mod for solving that.
JARODYI 29 Nov, 2017 @ 6:57am 
can u do some LOD? I can't see it when far away
Armesto  [author] 29 Oct, 2017 @ 9:38am 
@Quboid Yeah, I saw it. I couldn't have a look at road tool yet, but sure I want to understand it to try to do this kind of things. Also, Steam censored "CSmakers" because "smak" is something bad for them, I don't know what that even means. Use that in the link and you will be able to enter (Patreon is working bad and don't let me change anything in the config, not even the link)
Quboid 29 Oct, 2017 @ 7:34am 
Also, your Patreon link doesn't work, does it have a naughty word?
Quboid 29 Oct, 2017 @ 7:31am 
Armesto, have you seen this asset? Sea Wall 河堤护坡 ( https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1182210503 )

Could you convert this into a quay (or two, with and without fence)? Combined with these beautiful props, we could easily make some good sea walls, retaining walls and so on.
garfield007 15 Sep, 2017 @ 4:17am 
It looks really cool :) but i have issue with stairs - cant change the hight with move it, it comes back to deful :(
Slye_Fox 9 Sep, 2017 @ 7:05pm 
I'd like to suggest no fence versions of the corner peices.
Londsw 9 Sep, 2017 @ 4:10pm 
Brillant!!
girlfromverona 20 Aug, 2017 @ 10:34pm 
Awesome! Thanks so much for the update.
Slye_Fox 20 Aug, 2017 @ 12:49pm 
Ooo, Nice.
Armesto  [author] 20 Aug, 2017 @ 12:48pm 
@Slye_Fox I updated description to show it.
Slye_Fox 20 Aug, 2017 @ 12:12pm 
What was in this update?
libertad-pb 5 Jul, 2017 @ 3:01pm 
Nice ! No inner corner ??
Jor 30 Jun, 2017 @ 7:48pm 
Silly me! Thanks for quick response! ^^
Armesto  [author] 30 Jun, 2017 @ 7:43pm 
@Jor Use "Move It!" to raise it. Props are clipping with terrain because all the model is underground. If they were over, you couldn't bury them.
Jor 30 Jun, 2017 @ 7:24pm 
So whenever I try to place a variation of the stone seawall, it kind of just no clips through the ground. Am I doing something wrong?
SonOfNitrous 30 Jun, 2017 @ 12:13am 
Man, your prop packs are more than just awesome! You've brought so much into this game! 1kk Thank you! :steamhappy:
Impact 27 Jun, 2017 @ 11:56pm 
Just started to build a harbor for Flaire. That's great, thanks!
Stanik 26 Jun, 2017 @ 10:07am 
super
the_11thdoctor 25 Jun, 2017 @ 10:55pm 
These are so awesome! Thank you for these and all the other great, detailed assests you make. I'm basically subscribed to all you make.



To add to everyone asking for the angles, when you also have time, is it possible to make these as park assests? I'm a noob detailer and I find using the parks way to make seawalls is easier
tomb 25 Jun, 2017 @ 6:03pm 
Remids me of the seawalls in Cartagena too! Very good and very useful, thank you!
Kharak 25 Jun, 2017 @ 11:25am 
Awesome, always thought those quay were kind of not fitting with european town.(Especially French and northern spanish one, near the atlantic coast)

Good job!
But yeah, if you could add angles, that would be appreciated.

(Just keep calm and keep on modding)
Armesto  [author] 25 Jun, 2017 @ 11:16am 
@Benny Beanpicker (NL) Lugo is 100km away from the sea, so... no.