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Rapporter et oversættelsesproblem
I think now lights on map is perfect, some place too dark, and some place is too bright, this is idea of this map.
This map not popular because it's look like arena map, but i did everything to make it hard to play, you can't just camp in this map, i don't give players safe-cheat place, everywhere is hell))
I created map brighter because in first builds i always run with flashlight and some place was dark as hell, map still too dark outside.
All my custom texture must be "world" but i use "cinematic", because some textures was blur and it's look awful. But i didn't know that "cinematic" don't optimised in Unreal 3, when understand what have i done it was too late for fix this. Later i hope.
http://imgur.com/a/trCot
@HAPE3AK
Cheater doesn't care about fair, they love cheating.
Camper spotted.
I fixed already and upload map, but not test it, can be hole in ground somewhere))
Rokerman, ATP, I will correct the grass and collies. FPS to increase heavily, too much objects in the frame, and drawdown is in the warehouse area due to asphalt shaders (this is native material from TW if that).
Me : Thanks, I will wait to see that solved. Hope it increase the FPS.
Checked the map in SDK.
The grasses and flowers are all "Blockall".
And those mini garbage/trash, they have Blockall too.
They should be NoCollision.