Reassembly

Reassembly

Extended Camera Range (2X)
24 Comments
Stormbreak 7 Oct, 2023 @ 10:44am 
Time to watch my 10000 range cannons hailstorm innocent ships.
Wasp #55,221 13 Jul, 2022 @ 12:53pm 
This mod will be good for my fleet of 1K ships
Stunner20 1 Jul, 2022 @ 2:02am 
this doesnt work for me. Ive tried uninstalling the mod and reinstalling it and nothing seems to change. Is there something I have have to enable?
Ax0sTierIX_Deluxe 3 Jun, 2022 @ 6:32am 
ᵗʰᵃⁿᵏˢ ⁿᵒʷ ⁱˡˡ ᵍᵒⁿⁿᵃ ᵘˢᵉ ᵗʰⁱˢ ᵗᵒ ᶠⁱⁿᵈ ᵗʰᵒˢᵉ ʰⁱᵈᵈᵉⁿ ᵉⁿᵉᵐⁱᵉˢ ˢᵒ ᵉᵃˢⁱˡʸ
ThatRandomTayto 24 Jul, 2018 @ 12:33pm 
Well, I've got my graphics set to bare minimum and adaptive VSync is on
Metaladon  [author] 24 Jul, 2018 @ 12:27pm 
Is your physics speed turned all the way down?
That probably helps.
ThatRandomTayto 24 Jul, 2018 @ 12:26pm 
I don't know how but I'm only playing with a single core processor and it runs with no lag (below minimum requirements o-o) and even with this extended zoom it works like a charm
DarkSalt 23 Sep, 2017 @ 6:26pm 
ok thx
Metaladon  [author] 23 Sep, 2017 @ 6:26pm 
Like any other mod, yes!
DarkSalt 23 Sep, 2017 @ 6:23pm 
can you turn it off?
ingame?
RatBones 26 Jul, 2017 @ 1:56am 
still gonna try this out tho
RatBones 26 Jul, 2017 @ 1:55am 
this is a good idea
im gonna finish watching all of gundam and be right back

that was a joke because there is too much for one lifespan
Luke AP 22 Jun, 2017 @ 12:56pm 
Well this is new!
Quite excited to give it a go.
Prof. von Calamity 20 Jun, 2017 @ 4:01am 
@ Lord Tachanka:
It will if you're already running Reassembly on a weak set of PC hardware. The game is more CPU-limited than GPU-limited. I don't want to put words in Sir Metaladon's mouth, *but* if my PC had a CPU more than two years old *and/or* at a clock-speed less than 4.0 GHz, I'd be somewhat reluctant to assume that lag wouldn't happen. Try it for yourself and see.
Communist Mr. Rogers 20 Jun, 2017 @ 12:13am 
Will this lag the game more?
Boxcar_Productions 17 Jun, 2017 @ 9:34pm 
ok...
Metaladon  [author] 17 Jun, 2017 @ 4:40pm 
Thanks!

I also dream of making the Reassembly world even more interesting to watch by there being more to see of it, but as we both realise it's an impossibility due to squares scaling faster than lines.

At least Reassembly isn't 3d!
Prof. von Calamity 17 Jun, 2017 @ 3:50pm 
No worries, Canadian Railfan; we're all fellow Reassembly fans here. :steamhappy:

For my part, I really dig the idea of a much wider-angle campaign view in the game. But I'm also enough of a realist that something like a 12X-15X view is not a gameplay feature that even my generally nicely-above-average two-year-old PC design can deal with. Sure an i7 4790K quad-core overclocked to max & 32 GB RAM are nice, but Reassembly modded to such *gigantic* physics requirements will break virtually all pre-2017 consumer PCs. Not even an overclocked hexacore CPU or an 8GB-and-up video card can fully deal with the burden.

Nonetheless, this is cool mod that's also highly useful.
Sir Metaladon [BA] Trade.TF - *thank you!*
Boxcar_Productions 16 Jun, 2017 @ 8:57pm 
whoa there buddy it was a joke ;)
Metaladon  [author] 16 Jun, 2017 @ 8:57pm 
Not to 2500^3 Reassembly tiles you aren't!
Boxcar_Productions 16 Jun, 2017 @ 8:44pm 
i am a supercomputer >:)
Metaladon  [author] 16 Jun, 2017 @ 7:20pm 
Whole map? not happening, even a supercomputer couldn't handle it.

Invisible ships are possible, but I'm not sure how you could make the AI ignore them.
Your Pal Deebs 16 Jun, 2017 @ 6:50pm 
Now here's a challenge for ya: Can you make a version that simulates an absurdly large area- the whole map, even!

This, combined with a possible mini mod that gives a way to fly an undetectable space ball that is completely invisible, would allow one to practically spectate the natural life and course of the map- and seeing if those pesky reds will ever really conquer the galaxy on their own... Only for computers that can handle it though, of course!

Bravo on this mod nonetheless!
Your Pal Deebs 16 Jun, 2017 @ 6:46pm 
Remarkable!