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Rapporter et oversættelsesproblem
From what I remember there was a folder in the game called Data and then BehavioursCustom, and you put the AI files there and then enable custom bots in the match settings, no guarantee that it will work though since these were made for a newer version.
Also made it so that the bots are now aware of the stealth pickup at Aiguillon.
Aaaaand made it so that they look for health packs... Apparently I forgot to do this for ages now
Here's some things i noticed:
- Rocco and Raelynn masters of aimbot (Raelynn even locked on to me while getting stealth orb)
- Voltar a bit too aggressive?
- They don't care about worm at all on Sorona, keep going under it to kill droids or follow you.
- On Aiguillon they don't go in any hidden part of the map except the big one in front of the base.
I had a game the other day that lasted 49 minutes!
I like it!
Dead 5 times, kill 2... xD
IX now reworked and jimmy.. can u update it please?
Sure, I can try to make bots attack the solar boss, but there are other priorities at the moment so I'll work on those first.
I was thinking in doing a Swiggins bot, but in the meantime I could not do that since I was away, now that I'm back I'll start working on it.
As for skins, I would looove to do that, but sadly changing skins is bugged and doesn't work, not even for human players.
Also, I actually don't know was happens when a bot is blinded. My guess is that they probably "see" as much as they normally do. If that's the case then I fix it by making them "see" less.
- make bots kill solar boss
- make bots help allies who are attacking solar boss
- swiggs?
- make bots have skins (if possible)
and thats it, i really want the make bots attack solar boss and make bots help allies attacking solar boss also is there a swiggs bot in the mod? and can bots have skins? also last question what happens when a bot has a blind debuff?
...oh also im eager to face rocket bot!
- Bots will now have a random chance to go to the bottom lane instead of only going to top lane;
- The bots will now jump over small obstacles again (the StuckTimer code was working, but I made a mistake somewhere else and it was always reset to 0, oops
- Bots are now aware of the fire in AI Station 205.
Oh also, Commander Rocket bot is ready to go! As soon 4.3 is released, you will be able to play with him.
Thank you :) And also thanks to everyone for supporting this mod!
I'm aware that most of these issues still exist, I just didn't have the time to fix them yet. I've been less active this week but hopefuly that will change in the next weeks.
@zsuper
Hmmm, it seems that I completely forgot to tell the bots to switch lanes every now and then. As for the invisibility orb, I will take a look as well. Thanks for the feedback!
anyway theres some dangerous in this general like ignore jumping over very small obstacles and wait for stucktimer to do it or ignore fire in ai station or staying very far from charged sentry
hope you fix it ..
I have updated to mod today, so it could be that steam was still trying to download the old version, but I'm not sure. Maybe you should try again later and see if it works.
Also I think I know what you mean about Voltar, he is too agressive now for some reason, I'll have to check him out.
NOTE (i think you need a "re look" about voltar bot)
Your Ix is amazing as always and I find interesting how you managed to fix facetanking with Skølldir. I have never though of that and I might do something similar in the general AI itself so that everyone can use it.
+ Skollider bot
http://www.dropbox.com/s/yitulmmt302su92/bots.zip?dl=0
there things in skollider bot's behaviour you may want to see
I also made some small tweaks to the general AI, so you might want to replace and update those as well.
I will soon write a tutorial where I explain what every branch does :)
is it naut size?
Sure! I'll share my general AI with anyone who wants to use it on their bots.
Included is the general AI itself, a special block for Sorona, a sample of what if should look like and a copy of my Lonestar bot as an example.
https://www.dropbox.com/s/lz1kisrfn7xq09u/CationAI.zip?dl=0
Almost everything is commented in detail and logged, so it should be relatively easy to "dissect" and understand how it works. But if you have any questions fell free to ask! :)
Also in the meantime I might write a tutorial for it when I have the time.
I have updated your bots now, alongside a few improvements to mine.
Plus a teaser in the pictures above :D
@Olaffff
The main focus of these bots is the ability to fight as a team, as well as using some tricks that experienced players use, so they can be useful for practicing.
(its in ix bot link)
It took a lot of work for both me and M.28.A to make all these bots, so it's nice to see other people having fun with them!
I used steam 4 years ago and this was the best workshop item I've ever seen.
(SORRY FOR THE BAD ENGLISH,IM BRAZILIAN)