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[Ammo Dropper] lua/autorun/client.lua:149: attempt to index a nil value
1. QuickDrop - lua/autorun/client.lua:149
2. unknown - lua/autorun/client.lua:157
3. unknown - lua/includes/modules/concommand.lua:54
value)
1. GetMaxDropAmt - lua/autorun/shared.lua:341
2. OnRowSelected - lua/autorun/client.lua:97
3. OnClickLine - lua/vgui/dlistview.lua:429
4. unknown - lua/vgui/dlistview_line.lua:81
Still an issue when opening the ammodropper_menu. I can't adjust any of the sliders.
DarkRP style ammo boxes are now default, and they should support every ammo type (including CW2, etc). Highly recommend using them.
Is there happen a way where... players can just pickup ammunition from dropped weapons (like after killing an NPC or killing players) instead of grabbing the whole weapon you just picked up?
I really love to see that one.
"Everything is serverside secured; players cannot exploit this addon in a Roleplay server. (Unless you have enabled clientside lua, in which case you deserve it)" - Just learn to code instead.
I'm rather occupied with my personal life right now, but perhaps someone else can use the idea.
Yeah, I just noticed that the buckshot (shotgun) ammo is STILL having problems.
I think that we are dropping 8 buckshot ammo, but picking up 20 of them.
Attempted to create unknown entity type ammo_buckshot_small!