Rust
Epidemic Roadsign Pants
16 Comments
Alexis Texas 23 Jun, 2017 @ 3:30am 
How did you get the OBJ files from the game and onto the program?
Alexis Texas 23 Jun, 2017 @ 3:16am 
Cheers
buttbeard  [author] 22 Jun, 2017 @ 8:51pm 
blender to put it together and to rig it. Marmoset toolbag3 to render
Alexis Texas 22 Jun, 2017 @ 5:10pm 
Hey great skin, so glad it was accepted into the game. Just wondering, what software did you use to show the roadsign kilt and jacket on the character? I was wanting to know this because i want to see skins in sets (as in wearing all the skins and not just the one in the rust workshop) before buying them. Cheers fir reading
buttbeard  [author] 15 Jun, 2017 @ 11:46am 
Hang on!!! lol :p
Mad Builder 15 Jun, 2017 @ 11:38am 
Cannot resist urge to throw money at the screen
Catter 11 Jun, 2017 @ 8:03pm 
Finna buy more of yur skins
buttbeard  [author] 11 Jun, 2017 @ 9:35am 
Thanks con. ;)
Conne - please pick me 11 Jun, 2017 @ 8:43am 
Sick
buttbeard  [author] 11 Jun, 2017 @ 7:20am 
Thanks bro! ;)
TEDD 11 Jun, 2017 @ 7:18am 
Awesome stuff!
buttbeard  [author] 11 Jun, 2017 @ 7:17am 
yes :Grapes:
buttbeard  [author] 11 Jun, 2017 @ 7:16am 
Thanks madroce
buttbeard  [author] 11 Jun, 2017 @ 7:16am 
My main software kit is: Substance painter, Substance designer, Blender 3D and Marmoset toolbag3.

I may use Gimp/zbrush or Modo too.
MDE 11 Jun, 2017 @ 7:16am 
very nice
Lone 11 Jun, 2017 @ 7:15am 
nice! what programs do you use? I use substance painter but i feel like im limited to what i can do. (im kinda teaching myself skinning/3d modeling stuff)