Tabletop Simulator

Tabletop Simulator

[DEPRECATED] Best Star Realms (scripted)
25 comentarios
Chapita 29 NOV 2019 a las 12:57 
image si broken
sejojun 23 NOV 2019 a las 22:45 
image is broken
paulyd83 8 ABR 2019 a las 15:49 
This isn't the best Star Realms mod. It's missing Frontiers!
Terrible Ooze Machine  [autor] 25 AGO 2018 a las 12:30 
This is the only one I took over. I have a few other mods that I tweaked for personal use but nothing else published. Was there something specific you were looking for? I'd be happy to send you the mod on the off chance you're looking for something I've already worked on.
zulmetefza 25 AGO 2018 a las 6:21 
You did not include a list for the mods you built upon.
Terrible Ooze Machine  [autor] 9 ABR 2018 a las 14:34 
@Xor That is a fun new feature TTS introduced, I suspect around the time they added the hands at the bottom of the screen. I didn't add anything to rotate them specifically.

I'll take a look at it and see if there's a workaround.
xor 7 ABR 2018 a las 3:30 
How did you make the bases turn? I can't find a function for this in the script. They already turn in the hand so the other players know that you have bases in hand.
Warraybe 9 ENE 2018 a las 20:45 
Noticed a bug in the scripting. When you use the tidy up feature it makes the current counts for attack and authority negative in the amoune of the cards that were cleaned up. So when your next round comes playing any cards just adds to the negative and does not report the correct counts.
GregoryDB 6 AGO 2017 a las 8:45 
Awesome! Thank you for adding them!! :)
Mister Maf 6 AGO 2017 a las 8:13 
Awesome, it works great. Thanks! :csdsmile:
Terrible Ooze Machine  [autor] 6 AGO 2017 a las 3:33 
@Mister Maf, added a toggle button on the side of the table for Autoreplacing the trade row.

@GregoryDB, put the single player and co-op stuff in the blackhole at the bottom of the tray. None of it is scripted (and might never be) but it's available if you want it.

I'll knock out the Mercenary Garrison later. It's there but also unscripted currently.
GregoryDB 5 AGO 2017 a las 10:17 
I love the mod. I'm an all in once place kind of person. I was wondering if you could add the coop/solo missions and the other cards that you don't have from the United Expansions + etc+ Etc mod? I was going to but then i would lose your updates from here on out. I have them saved, Let me know if you would or if i can help out and add them somehow. Thanks for making this!
Mister Maf 1 AGO 2017 a las 19:11 
Love the calculator and deck management in this mod, but is it possible for me to disable the buy row autodraw altogether? It's neat but ultimately gets in the way in my games. I get that you can put the card back as described in the readme but it would be simpler to just draw a new card manually. Simply deleting the scripting zones accomplishes this, but at the predictable cost of a cascade of error messages.
Sukinato 23 JUL 2017 a las 9:27 
Thanks for the mod, I just recently picked up two base game sets myself so I can play 4 player at my local shop. Love the game. <3
Terrible Ooze Machine  [autor] 21 JUL 2017 a las 10:19 
If I ever get around to overhauling the underlying script, yes it'll have a setup button. I might do it prior but I'm not sure when that'll be.

In the mean time, what I normally do is grab a card from the deck, hold it over one of the trade row slots, and then release and immediately re-grab the card without waiting for it to fall. It replaces the trade row slot (since you took a card from it) and the host should be able to do it in a second or two. I've found that even with low latency it takes much longer for anyone but the host to drop the trade row.
Elesium 21 JUL 2017 a las 2:39 
Any chance of having a 'set up' script. As getting the trade row set up is a bit of a pain trying to fiddle the script. Unless I am missing something?
Terrible Ooze Machine  [autor] 30 JUN 2017 a las 15:03 
It does, as far as I'm aware. If you find something it's missing just let me know. (I didn't know about the United set until yesterday)
FishSpider777 30 JUN 2017 a las 1:06 
Does this have all of the expansions?
Terrible Ooze Machine  [autor] 30 JUN 2017 a las 0:48 
United cards are added. Add the dual-triggered faction abilities to the list of things that need to be mentally calculated.

I think I have to redo the codebase from scratch to get some of the features in that I want, so I'm waiting for the time+motivation combo to start that project. In the mean time it'll still be smaller QoL type updates.
TspOfRant 27 JUN 2017 a las 17:00 
Any chance of getting the United cards in the game?
darleth 10 JUN 2017 a las 9:42 
Thanks....
Terrible Ooze Machine  [autor] 9 JUN 2017 a las 21:04 
@RS_Mind, currently you can only play as one of the 4 hard-coded colors: white, red, green, and blue. If you try to play with a different color it breaks pretty much everything. It's on my list but fairly low down (will probably get fixed as I add additional players).

If you're using one of the proper colors, could you post a screenshot of the boardstate and error message? I'll see what I can do for you.
Kaz 9 JUN 2017 a las 18:29 
Every time I pee my hand hurts.
RS_Mind 9 JUN 2017 a las 17:30 
Every time I drop a card I get an error.
RhodeXLX 9 JUN 2017 a las 15:27 
HI MAL