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http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=280952177&searchtext=spas+pump
No, that's a different mesh (model), so it will 99% likely be UV-mapped differently. UV-mapping is how the texture wraps around the model, so it would be all wonky.
By the way, would you ba able to make a deployed buttstock version too?
Good catch, it's fixed now.
The view model needs to be correted, ejection port have to be on the right side.
It may be this way because of the animation, i think it is Lt Rocky who found a way to fix this without changing the animation set.