Life is Feudal: Forest Village

Life is Feudal: Forest Village

Big D pack
92 Comments
BINGDU 23 Sep, 2020 @ 5:19am 
添加许多ingame对象作为装饰分布在8个组中:农作物、果树、家具、灯光、船只、灌木、树木
JohnNav 18 Dec, 2018 @ 5:17pm 
Thanks Mr Bot for all your Help and Tips
MrBot  [author] 11 Sep, 2018 @ 12:30pm 
Workers can't build in water, so thats why the model is offset like that. Your building point should be on the ground
Cabalius 11 Sep, 2018 @ 8:42am 
How does one deal with the boats? Since their quite far out when you spawn them for a build.
MrBot  [author] 9 Sep, 2018 @ 2:10am 
Hey. Only decors without building collision(green squares) can be placed on pavement(back when I've worked on the mod there were no pavement). If you give me a list of decors you need, I can edit them. Here [drive.google.com] are the tables. Unpack, put into "Life is Feudal Forest Village\mods\", overwrite
TheMightyFall 8 Sep, 2018 @ 6:57pm 
Hey there! I positively love the content in this mod, but recently discovered that some of the decor can't be placed on top of pavement, which is weird. Is there a way to fix that? For example, the tables can't go on pavement but chairs can. Thank you for the wonderful work! :)
ShopGirl3 23 Mar, 2018 @ 4:28pm 
I would love some decorations that appear during fall like leave colors and winter decor, spring flowers, etc.
MrBot  [author] 18 Nov, 2017 @ 1:31pm 
It's possible, but impractical. Vanilla and Megadori's bridges would each require its own version suited for its height
torch672 18 Nov, 2017 @ 11:39am 
Really Nice work MrBot! Truly enhances the game. I was wondering if there was any way you could create/add your torches and/or lanterns with the ability to be placed on bridges. They would look great especially Megadors stone bridges. Presently they go under water when attempted. Thanks again for a great mod.
MrBot  [author] 31 Oct, 2017 @ 7:08am 
So I finally got to those fences and I don't like them and don't want them in Big D. However, I've decided to release them as standalone mod for those who want them. It can be downloaded from here [puu.sh]. Check the readme for instructions
MrBot  [author] 17 Oct, 2017 @ 6:45am 
Looks like options are creating problems for people :mask: Perhaps I should remove them
Lama 17 Oct, 2017 @ 6:30am 
Problem solved: I had to uncheck the trees, load the game, check the trees again, save and start the game again. Works fine. :)
Lama 17 Oct, 2017 @ 6:23am 
Hm. Where can I find the trees? Do I have to uncheck the trees in the mod box and activate again? greetings
Lama 17 Oct, 2017 @ 6:10am 
I only can just repeat: Thanks a lot! Your work is such an enrichment for this game and you always look for the wishes of the community! Absolutely fantastic!
GreatBeard 16 Oct, 2017 @ 1:08pm 
Thank you for this mod! Love it! :)
Franzel 16 Oct, 2017 @ 7:29am 
Thank you very much!
MrBot  [author] 15 Oct, 2017 @ 5:10am 
"Green" update:
-Added 8 trees: aspen, birch, elm, maple, mulberry, oak, pine, spruce
-Each tree has 3 versions: small, medium, large
For the time being trees have identical icons, but in the future I'm hoping to produce individual ones
Nakia 15 Oct, 2017 @ 3:25am 
We do have several mods with fences. I mention this because I am running out of space on my computer. :steamhappy: Between you and Sir Foxy and a couple of others I should have no problem getting the Insane Designer achievement.
MrBot  [author] 15 Oct, 2017 @ 1:30am 
Sure, I'll give them a try after I finish next update :terraria:
Lama 15 Oct, 2017 @ 12:37am 
Hey best modder :) Could you add the wooden fence from the chicken farm in your decos?
Hotshot 12 Oct, 2017 @ 5:39am 
i know. maybe it was just the resubscribing of your mod in my case.
MrBot  [author] 12 Oct, 2017 @ 2:11am 
Weird, neither of these mods should have compatibility issues with Big D. Oh well, glad it worked in the end
Hotshot 12 Oct, 2017 @ 1:41am 
I Just unsubscribed from both your mod and Adam & Eve. and after I resubscribed to yours. Everything works fine again.
Jaunitta 🌸 12 Oct, 2017 @ 1:37am 
yippeee I never saw the options but all were enabled, so disabled the vase then re-enabled it then it worked. I just love this mod thank you :steamhappy:
Hotshot 12 Oct, 2017 @ 1:30am 
A 50k Barn capacity mod and a second one... Adam & Eve I think.
MrBot  [author] 12 Oct, 2017 @ 12:22am 
Jaunitta, check the mod options to see if everything is enabled in there(should be on by default, but just to be sure). Try loading only Big D and see if the problem persist
Hotshot, what mod would that be?
Hotshot 11 Oct, 2017 @ 4:42pm 
@ Jaunitta same here. since.... today. I just subscribed to another mod and after that: no more "very important decoration stuff". :-(
Jaunitta 🌸 11 Oct, 2017 @ 3:47pm 
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1165327527
Hi I just noticed that I nolonger see the chair and the vases in the decorations menu. I tried uninstalling the mod and re-subscribing to update it from here in the workshop but it's still missing. Anyone else see it. Everything else is there. Thanks
Lama 10 Oct, 2017 @ 12:56pm 
Absolutely amazing! Thanks for your work!
MrBot  [author] 9 Oct, 2017 @ 5:40am 
"Misc" update:
-Added viking longship
-Added 2 new tables
-Added wheat, sedge
-New icons for flowervases
-Added mod options. If you don't need certain decoration group, you can turn it's button off. Placed decorations won't disappear
Ubiquitous FUD 23 Sep, 2017 @ 3:53pm 
I think it would be beneficial to your mod to provide a basic description of the items / objects you have made available, and the mechanism for placement of the items, in the description section. Thanks for the mod and the work.
MrBot  [author] 18 Sep, 2017 @ 6:38am 
I don't have any terrain painting in my mod. Perhaps you mean this one ?
CaveSurf1r 18 Sep, 2017 @ 5:19am 
It was the road like terrain painting decorations...placed them on top of and around normal placed roads
MrBot  [author] 15 Sep, 2017 @ 9:38am 
Everything is removed same way as any other building. Which decorations are giving you problems and where did you place them?
CaveSurf1r 15 Sep, 2017 @ 7:50am 
Hey.. Great collection... ehhh but how do you delete ghost and not ghoseted terrain..... seems to get "cant reach" minus sign
MrBot  [author] 12 Sep, 2017 @ 12:06pm 
I might, but likely not before the next game update. Want to take a look at those "new modding possibilities" mentioned in the announcement before I proceed
PhantomPain 12 Sep, 2017 @ 3:12am 
Oh btw, any chance that you would include normal trees in the mod? I think someone already suggested before. Even if you find it pointless, some of us who actually want to plant trees in specific area that normal trees can't grow, and now with the indestructable feature it will at least stay there forever. Would be nice if you can add it :)
PhantomPain 12 Sep, 2017 @ 3:09am 
Multiple tornados just hit my town and all my decos are safe, thank you very much :steamhappy:
PhantomPain 10 Sep, 2017 @ 11:05pm 
@MrBot I did try to increase the priority but it didn't work, it acted as if there was nothing in the selected area. I can remove the deco just fine but the sticks from the damaged ones is so small and some are near my buildings which make it super hard to click. Anyway thanks for the fix, I'll test and let you know :)
MrBot  [author] 10 Sep, 2017 @ 5:37pm 
PhantomPain, you can try increasing damaged decos priority [puu.sh]. I personaly have no problem removing decorations, just zoom in all the way. Anyway, I've updated the mod and now all decorations should ignore any environmental damage
Nakia 10 Sep, 2017 @ 2:32pm 
Yes, I understand. I found with Ghost decos that destroying them can be hard so now I am careful where I place the decos. Good luck with your village.
PhantomPain 10 Sep, 2017 @ 2:23pm 
Quick update 2 since Steam won't allow me to post long comment =.=
- I have subscribed to another mod of yours, Ghost decoration. I'm not sure if it's thanks to that mod I can place almost all deco items inside footprints, in which case I did for the current town, and some in closed area with fences around. So the problem is I can't get my villagers to repair some area without having to destroy some part of the fences or even buildings to create an accessible path.
So is there anything I can do without restarting all over again?
PhantomPain 10 Sep, 2017 @ 2:23pm 
Quick update:
Ok it seems the repairing process still works, the area that got affected in my game is a bit far from town so it took forever for my villagers to repair. Still it left me with a few problems:
- Villagers will stop reparing decos after a while, and go do other stuff like eating or getting warm without ever bother to come back and finish the job. And since I can't reparing myself in 1st person mode, the only way to get them to repair is by assigning them to build or demolish something near the area, and they will come to repair after they finish with the assigning job, but again, only for awhile, so I have to keep building/demolishing stuffs near there to keep them repairing the damaged decos.
Nakia 10 Sep, 2017 @ 2:20pm 
Did you try marking them to destroy and using FP mode to destroy them? Good to know about that problem.
PhantomPain 10 Sep, 2017 @ 12:44pm 
Hello, I've a problem with the mod. The mod itself works fine, but whenever a random tornado struck my plant deco types, they are all wiped away, and only left me with a stick :/. Other types are ok, but all the plant types are affected. Some of my villagers did try to repair the decos like normal buildings, but after a while they stop and nothing change, still left me with sticks...
Can you make them indestructable like the others? Because I have the disaster option turns on so now there's nothing I can do to stop that tornado except restarting again, which I don't want to...
Lama 10 Sep, 2017 @ 8:15am 
You are absolutely amazing! Thanks a lot!!!
MrBot  [author] 9 Sep, 2017 @ 6:31am 
"Cherry Bomb" update:
-Added fruit trees: apple, cherry, eldberry, lemon, orange
-Cherry and eldberry will flower during spring-early summer seasons and have fruit druing summer-early fall. Apple, lemon and orange will have fruit during early summer-early fall seasons
-Changed carpenter's table icon to carpenter's shop icon
-Rearranged icons so that statue icon is on the right again
Lama 4 Sep, 2017 @ 5:18am 
The problem with "normal" trees is: you cant plant them free near a path or house like your flowers can planted. Second: "normal" trees fall down after 3 or 4 years. Ur staff is amazing, free to plant everywhere and timeless as deco.
So it would be very nice! Thanks for answering!
Nakia 3 Sep, 2017 @ 11:45am 
Fruit trees I think would be nice. Just as decoration although I will plant small cherry orcchards because I like the way they look when in bloom.
MrBot  [author] 3 Sep, 2017 @ 11:02am 
Not sure about the normal(spruce, birch, etc) trees. They already can be planted by villagers, so I think adding them as decor might be a bit redundant. Fruit trees I can give a try though