Team Fortress 2

Team Fortress 2

ctf_nocross
9 Comments
Radical Red Head  [author] 1 Jul, 2017 @ 2:49am 
I'll try and fix it at some point, but I *probably* won't add jump pads. The whole point is that you need to get creative to how you get classes that can't double jump or blast jump across the gap.
HOM 29 Jun, 2017 @ 11:28pm 
Can Someone make me this map but with a sky texture and no bugs. also jump pads on either side of the bridge =D
Vycter 10 Jun, 2017 @ 3:02pm 
Mate I copyrighted the word No so that it will only be on the front of my maps e.g Noturbine. Jk. Although from looking at screenshots you need to fix the sky and other issues. Sorta unplayable because of those.
Ginger 10 Jun, 2017 @ 1:59pm 
" ctf_noskytexture "
McFentwich® 10 Jun, 2017 @ 12:25pm 
adds a whole new meaning to snipercross.
The Assailant #TeamNoBullets 9 Jun, 2017 @ 3:19pm 
A nice idea, but this map needs a lot of work. It's got hall of mirrors errors, missing texture reflections, and other various glitches (spawn floor randomly disappears, splash pool does not render etc etc.) Also, with the bridge gone, a bunch of clipping brushes could be removed ...like the two cranes above (what was) the railroad track.
dudemanclassic 8 Jun, 2017 @ 1:50pm 
perfict
now we need no fort
lekksha_ 7 Jun, 2017 @ 8:08pm 
dafuq?
yon 7 Jun, 2017 @ 12:37pm 
I love it!