Arma 3
BWI - AT-6B + T-6A-C Pack Fix
84 Comments
Phantom Hawk  [author] 21 Jun, 2019 @ 3:40am 
Yes nzdfcrash fixed the original. I might alter this addon so that the aircraft can use more weapons such as Firewills aircraft weapon systems and Sabs Aircraft and add AI ejection as well.
Miséricorde 21 Jun, 2019 @ 3:30am 
Your addon is really obsolete?
Miséricorde 21 Jun, 2019 @ 3:26am 
Hello, i download the full pack original this morning , but i don't see wepons on the plane?
Phantom Hawk  [author] 15 Jun, 2019 @ 4:01am 
This addon will be deleted within 24 hours.
Phantom Hawk  [author] 15 Jun, 2019 @ 3:56am 
Attention all users this addon is now obsolete nzdfcrash has fixed the original one so I recommended you uninstall this at once or it might be errors.
Gromit 30 May, 2019 @ 2:31am 
Thank you very much.

I'll specify the copyright holder
Gromit 30 May, 2019 @ 2:25am 
I know. That's why the original is now allowed.
Phantom Hawk  [author] 30 May, 2019 @ 2:22am 
Yes but it needs the original addon to work.
Gromit 30 May, 2019 @ 12:54am 
Hello. sir.

I would like to be allowed to use your addon as a collection of packs for my arma personal server only a non commercial free enemy. and i use alot of addons so i want be useful oversight the package
piz permit for me?
Step 22 Jan, 2019 @ 2:28pm 
I thought he fixed it in his mod package. I was still waiting for a single release of it.
Gus 22 Jan, 2019 @ 10:32am 
nice Phantom the target point cam seems that it does not work also should fix it.
Phantom Hawk  [author] 22 Jan, 2019 @ 3:26am 
The original addon maker for this is trying to fix it.
Gus 21 Jan, 2019 @ 8:32pm 
Phantom Hawk Great job man!!!Is it possible to unify your work in the original mod?
Falcon 19 Jan, 2019 @ 8:31am 
can you fix the 20 mm cannon pls
Weastward 18 Sep, 2018 @ 5:22pm 
Hey Uthemon, there's actually been a lot of talk about that- the author of the original mod is now working on updating it after a hiatus
Uthemon 18 Sep, 2018 @ 3:20pm 
Hi there. im an admin on Devildogs spearhead gaming exile server and we have recently added your fantastic mod and ACE. only issue with your plane is that it is not ACE compatible with the Configureable Pylons. is there a chance if you can implement the ACE pylon changes on the texan? many thanks
Phantom Hawk  [author] 20 Aug, 2018 @ 1:33pm 
It was fun I learned a lot from making this patch
_oWner 20 Aug, 2018 @ 7:09am 
well thats all your hard work (maybe) thrown out the window, you served well
Phantom Hawk  [author] 20 Aug, 2018 @ 2:52am 
I have some news it seems that nzdfcrash who made the original addon is working on it again with an update coming in next few days which means this patch might be obsolete soon.
Phantom Hawk  [author] 22 Jun, 2018 @ 5:10am 
thanks.
FriendlyFAC 19 Jun, 2018 @ 7:35am 
You are a hero
Step 1 Jun, 2018 @ 7:10pm 
the original Modder for this has this on his list of items to try and fix.
_oWner 27 May, 2018 @ 12:43pm 
the cam is for the person not flying :)
Step 21 Jan, 2018 @ 5:01pm 
Thanks m8. I'll have firewill look at fixing the configure pylons
Phantom Hawk  [author] 21 Jan, 2018 @ 3:34pm 
ok im making a new 50.Cal gun pod for the plane so I will look into trying to get the camera to auto lock aswell.
Step 21 Jan, 2018 @ 3:21pm 
Correct
Phantom Hawk  [author] 21 Jan, 2018 @ 8:53am 
So what you want is for the WSOs camera to auto lock on a target and stay on it while the plane is moving?
Step 21 Jan, 2018 @ 8:16am 
Phantom if you would can we test this together? I'm still unable to get the are point lock working. By area and point lock I mean having the sensor auto follow the tanks on the ground. Or keep the laser stable on a building i'm marking.
Step 21 Jan, 2018 @ 7:57am 
So you saying you were able to area and point lock and have the sensor/laser follow the target without moving the camera around?
Step 21 Jan, 2018 @ 7:56am 
I can lock onto the laser, I'm having issues with setting the pod to area and point lock (equal to pressing ctrl + t in the A-10) This code I linked was from firewill. the last post in that thread has the
stabilizedInAxes = 0;
directionStabilized = 0;
horizontallyStabilized = 0;
code required to zoom in once activating the area/point lock function when you are looking through the laser pod.
Phantom Hawk  [author] 20 Jan, 2018 @ 4:24am 
The test was done without the code you gave me I can lock targets even when zoomed in I don't understand what the problem is.
Step 19 Jan, 2018 @ 9:32pm 
I'm able to lock on the laser also. Was the code helpful with the point and area lock (when you zoom in)
Phantom Hawk  [author] 19 Jan, 2018 @ 2:38pm 
Just done a quick test with the laser designator it seems to work fine locking on the laser target works with both the hellfire missile and GBU-12.
Phantom Hawk  [author] 19 Jan, 2018 @ 8:27am 
Got it.
Step 19 Jan, 2018 @ 8:25am 
It's a PM from Firewill to me in another form. I'll post it in the discussion when I get proper formatting. Currently posting from ohone.
Phantom Hawk  [author] 19 Jan, 2018 @ 7:31am 
Post the link in the comments.
Step 19 Jan, 2018 @ 7:29am 
How would you like me to send it?
Phantom Hawk  [author] 19 Jan, 2018 @ 7:29am 
Sure post the link in the comments.
Step 19 Jan, 2018 @ 7:09am 
I'll try and get in touch with him. Would you like me to send you the point/area lock code for the config file?
Phantom Hawk  [author] 19 Jan, 2018 @ 6:34am 
Sorry but I don't have the source files you will have to try to find nzdfcrash to get them.
Step 19 Jan, 2018 @ 4:54am 
Phantom hawk.

I have been talking with firewill and he said he is going to look into the configure pylons and the point lock; however, he needs the source files. Would you be so kind to send me the source files so I can forward them to him. He helped me with the code for the point lock also, I can send you the code to patch it on your end.

If you would send get in touch with me please.

Thanks
Step 13 Jan, 2018 @ 4:25pm 
Yo phantom.. I sent you a friend request to discuss this.
I'm having issues with the targeting pod. I can't get the laser to lock into an area or target, and dropping some bombs with the target laser... I was exploring the options to try and fix some of these issues i was having.
_BillyTheKid_ 13 Jan, 2018 @ 3:57pm 
Is it possible to get an Irish Air Corp livery for this aircraft? It's very simular to the PC-9 in our service https://upload.wikimedia.org/wikipedia/commons/4/4e/Pilatus_PC-9_of_the_Irish_Air_Corp_flying_in_formation_3.jpg
Phantom Hawk  [author] 7 Jan, 2018 @ 2:19pm 
Unlikey unlees I can get the source files from the original author.
_BillyTheKid_ 7 Jan, 2018 @ 1:28pm 
ny chance of 2 .50 cal gunpods as a loadout choice? :)
_oWner 2 Jan, 2018 @ 3:42pm 
from my experience you have done a great job on this fix. Thank you for fixing the wheels, no more sudden explosions. have a great day. :)
Phantom Hawk  [author] 8 Dec, 2017 @ 2:13pm 
Sorry but thats all I can do for now.
DruidicRifleman 8 Dec, 2017 @ 1:11pm 
also the Recoil pushes the nose Left... with the gun on the far right side of the wing. . . it should push it to the right also the thrust needed to taxi the aircraft is rather high. . .
DruidicRifleman 8 Dec, 2017 @ 12:23pm 
the elivator is still really floppy also theres no stall warning really ? theres a Audio one.

also Is there any way to make the HUD inside the cockpit less opque and a lil Brighter?