Steel Division: Normandy 44

Steel Division: Normandy 44

Flak88Mod
25 Comments
Sogram  [author] 13 Mar, 2019 @ 8:28am 
No, works fine for me.
VANGUARD 27 Feb, 2019 @ 3:29pm 
Outdated.
Sogram  [author] 16 Nov, 2018 @ 6:20pm 
A bit late.. but updated! ヾ(^ ^ゞ
RaCoon2 [1ST EAL] i7-7700 15 Oct, 2018 @ 10:36am 
Will this mod be updated? i have used it last year with a lot of fun, but now the programme says it must be updated so it doesnot work.
johannes 26 Aug, 2018 @ 12:59am 
mod isnt accepted by game - outdated
Sogram  [author] 30 Dec, 2017 @ 7:11am 
@Yelsew187007 : Thanks :D
Yelsew187007 29 Dec, 2017 @ 5:54pm 
Thnaks man This mod Is a must have when you hear about it
Sogram  [author] 26 Dec, 2017 @ 6:19am 
And DLC units are now also included ;)
Sogram  [author] 26 Dec, 2017 @ 6:17am 
Back to basics.. I removed this part "91st LL Flak 88mm is now the same as other divisions. It means a 12 men crew and it costs 140. It should make the division a little less weak."
Now it's all about correcting the transport unit for the 8.8cm Flak 36/37
Yelsew187007 29 Nov, 2017 @ 6:00pm 
why dont they let you mod dlc divs?
Yelsew187007 19 Nov, 2017 @ 2:13pm 
Oh that sucks. I still apreciate your mod man good idea simple implementation.
Sogram  [author] 19 Nov, 2017 @ 9:54am 
@Yelsew : I would gladly do so but I can't modify DLC divisions.. :/
Yelsew187007 14 Nov, 2017 @ 3:55am 
Love this mod and the realism can you update it for the DLC divisions. Having an SdKfz with the Luftwaffe would be stellar.
Sogram  [author] 3 Jul, 2017 @ 3:51am 
I deleted this part : "- Replaces the name "Flak 41 88 mm" by "Flak 36 88 mm". All Flak 88 mm ingame have the appearance of a Flak 36 and not a Flak 41 which has a lower silhouette and a different shield. Here is a photo of a Flak 41 : https://s-media-cache-ak0.pinimg.com/originals/24/88/ca/2488ca0aff9b172095ef994aeca64044.jpg ".
Now it is optional via NameMod. This mod is more of a Gameplay type one.
Sogram  [author] 23 Jun, 2017 @ 11:28am 
@Hidden Gunman : In fact I imagine them like this : https://imgflip.com/i/1reka0
Hidden Gunman 18 Jun, 2017 @ 4:37pm 
Wish the devs would take into account that one man cannot push a field piece and all ammo around the map. That takes 'gaminess' too far.
硬掏小丸犊子 11 Jun, 2017 @ 8:22pm 
好玩吗?
Sogram  [author] 11 Jun, 2017 @ 4:52pm 
Thx!
Dulunya sperma 11 Jun, 2017 @ 12:28pm 
gg
Phalanx 11 Jun, 2017 @ 3:39am 
@Citadel : The depth of historical accuracy in this game is sobering! The devs even got the wrong american flag (50 stars instead of the 48 stars in 1944) animated for the battlegroup menu.
.xXReCoNXx. 8 Jun, 2017 @ 1:02pm 
aaas
Sogram  [author] 7 Jun, 2017 @ 3:56pm 
My pleasure!
About the devs.. no idea.. maybe they just didn't take towing capacity of vehicles much into account.. By example you see ingame the Maultier Opel Blitz towing heavier guns than the Opel Blitz (wheel version).. It is another mistake as the Maultier version has just a better cross-country performance than wheel version but it was not designed to tow heavier guns (it seems it was even worst). http://ww2db.com/vehicle_spec.php?q=298
Try to ask them!
Citadel 7 Jun, 2017 @ 12:09pm 
Unlike Piecemaker, I had no idea there was even a historical error with this. Thanks for making this mod and setting the record straight!

Any idea why the devs made this choice? They do a lot of research, do you think they did it for balance reasons?
Sogram  [author] 6 Jun, 2017 @ 9:44am 
Thanks! No, it would make supply trucks more useless.
ColtPiecemaker 5 Jun, 2017 @ 5:38pm 
Huh, nifty! Always thought it was weird that Sd Kfz 7's were not towing all the 88's. I think it would be cool if the Sd Kfz 7's could carry a small amount of munitions for the 88, to make it more accurate as it would carry 88mm ammo.