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Lovely map. The main thing that got me in it are the oil rigs. (Lovely for some spec-ops silliness). The terrain diversity is also a big plus for me. Though i feel like the map was either a bit rushed, or you didnt have the patience to polish a lot of the locations/terrain.
Sadly i found some problems with the oil rigs.
Grid 9-0 / Access from the sea is blocked by props from every angle.
Grid 0-2 / Access from the sea is missing entirely
Then there are some misplaced props
Katanya Bay - Dock has a lowered platform for small ships, but the ladders to it are clipping into the main dock.
The pseudo cave system is a real eyesore because of how blocky it looks from outside.
From the inside, there is a lot of unused space, you could move the rocks so it follows the structures inside, and add some rocks on top of it. It would make it much less blocky and actually look like a mountain of sorts.
Also the ground shifts from grass to dirt when i get close to it. Vise versa at other places. (Probably LOD transition from far texture to closeup).
On foot its alright, but when flying in a heli it can look really odd.
Thats about everything i can share for now.
Im gonna play some antistasi on it, so i may find more stuff to report. (This is by no way hating on the map, i am just trying to help in making this map even better than it already is.)
:)
A co10 escape port is now available for it!
I understand it is fictional. But is it in the pacific? Or another area?
@Mystery Men Nothing as yet as it is a long process so ill prob wait for Arma 4