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MOD LIST => http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=970941616
this might be the last update i make of this style of game. comment on the altis page
ALTIS: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=894019528
BIG CHANGES 1.4.5
*added mk6 mortar and ammo box for manual use only
*added all project opfor units for a more random enemy
*switched the SAF faction to our side
*added new ace fuctions with the new config
*added whale vehicle transport to the ALIVE support
*NO music when logging in (FINALLY)
*added back headless client support
*added defibrilator and splits that actually work
*added all new vehicles from rhs and new vanila DLCS
*added new groups 4 full squads, 4 tank squads, 2 sniper teams and helicopter and figter pilots
*added loadouts to all units, no need to make new loadouts for new players
*removed asr ai3 in favor if vcom ai but not integrated so any ai mod can be used
possible to change the shops with the updated rhs vehicles?
the start with fob is disabled now , but you can move the box with the uh 60 no problem
BTW there should be a heal action in the med vehicles.
ignore the instruction, they are for the ace version (the revive part)
*removed ASR_AI3. The resource demand with this mod active is too high, specially when reinforcements appear.
*fixed spawning with gear to skip the arsenal (choosing gear while deploying).
*fixed alive supports using gas (resource) if you dont call them.