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BTW - Map 2 was buggy as hell and after several hours of watching the cube vanich and reappear . . . have both cube and sphere go right through the grate . . . and having the sphere dropper suddenly refuse to drop any more spheres . . I closed it down and played this one.
Check out my workshop sometime.
I don't have the custom visuals like you, but i think you'll find the puzzles to be real good.
1 is another good point - however, I figured since I'd used the portalable switches in previous parts it'd be a little more intuitive. In retrospect, I should've included a light panel up by the switch to brighten it a bit.
Thanks for the feedback! If you haven't played parts 1 and 2 yet, I urge you to do so, as they are the much stronger parts of the series.
1. When I played this map for the first time, I didn't know that the special switch on the ceiling is a portable surface. You should make it more obvious. Maybe you can make the switch's background color white instead of gray.
2. There should be signs (or an antline) that show the relationship between the button pedestal and the panel in the middle of the room (where the player spawns).
(BTW, can you direct any other part 2 comments over to the part 2 page? That would help a LOT to reduce confusion :P)
• Hammer level;
• New gameplay mechanic continues still on;
• Well balanced puzzle, especially initially;
• 'Ruined' theming;
Cons:
• General aesthetic seems a little drab somehow;
• Final solution to puzzle feels a little odd;
wrathofmobius, can you include this video link in this page using edit video and pictures link please
Use the excursion funnel to go to the area by the fizzler, then swap the excursion funnel for the hard light bridge. Then, make your way over to the catapult using the HLB. After that, use the excursion funnel and extend it behind the fizzler. Use the catapult to jump into it and ride it to the exit platform. Finally, press the button, catch the cube, then portal the cube through the conductive plate to bring the exit elevator down.
Good luck :D