Team Fortress 2

Team Fortress 2

CTF_Newfort
57 Comments
Pikaverse24 17 Aug, 2023 @ 12:18am 
Imagine 2Fort but the basement has more levels or 2Fort but it a shopping mall
angry medic 7 Oct, 2019 @ 3:23pm 
oh ok
Rogue  [author] 7 Oct, 2019 @ 12:04am 
@tabandchad321
this is a map, not a server, i am currently un aware of any servers running my map
angry medic 2 Oct, 2019 @ 4:17pm 
IP?
Rogue  [author] 25 Aug, 2019 @ 10:25am 
@tabandchad321

im sure there are many places online that can help you if you decide to google it
https://lmgtfy.com/?q=how+to+play+workshop+maps+in+tf2
Rogue  [author] 25 Aug, 2019 @ 6:37am 
im sorry i dont know enough about how the valve workshop works to be able to help you with your issue @tabandchad321
Undead Oink 30 Jun, 2019 @ 7:20pm 
i appreciate 2fort balance edits, that said i'm afraid 2fort revamped from years ago had better ideas and implemented many of the same ones more gracefully imo
Aravolt 20 Jul, 2018 @ 6:59pm 
@peef thanks!
YesHoney 10 Dec, 2017 @ 4:41pm 
Kk
Rogue  [author] 8 Dec, 2017 @ 2:49am 
its a pun @mr meme
YesHoney 7 Dec, 2017 @ 8:53pm 
How is it newfort or is that just some sort of terrible pun
Rogue  [author] 9 Jun, 2017 @ 9:28pm 
@boonie
thanks ill add that in the next update
Boonie 9 Jun, 2017 @ 6:17am 
To make non-buildable areas, look into func_nobuild
Rogue  [author] 8 Jun, 2017 @ 10:23pm 
@ST. Kritten thats the point of that ammo pack, punish any team who lets an engineer (not a sneaky class) sneak past them into intel, as for the ammo pack out side, it gets used by offense more than defense, so its nerfed to be weaker than the one inside the intel room
Rogue  [author] 8 Jun, 2017 @ 10:22pm 
@reddux, that would be a simple fix, ill add it to my to-do list
redux (INACTIVE - NEW ACC) 8 Jun, 2017 @ 6:15pm 
The large ammo pack in the intel room is an overkill IMO as well.

Also, you know what was really bugging me when playing 2Fort? See that tower on the middle of each team's "balconies"? The RED tower is actually better for soldiers, which can use it to rocket jump quite far, just enough to reach the enemy balcony - only with two rockets. But on BLU side you cannot do that, the tower is too low.
Dorothy Haze 8 Jun, 2017 @ 11:03am 
I wouldn't put a full ammo pack in the intel rooms because if an engineer manages to build his sentry nest in the other team's base (a lot more common than you think [when you play with me at least]) then the infiltrating engineer will be able to get a full level 3 sentry, dispenser, and teleporter up before anyone has noticed. Engineers who build in their own bases already have plenty of time with the medium ammo pack that had already existed.

Also, talking about the medium ammo pack in intel that was there before, it's actually necessary for pushes into the intel room by the opposing team since ammo spam can be the only way of getting the intel when there are more than 3 engineers inside the intel room.

I would change the full ammo pack in the intel room to a small ammo pack and the ammo pack just outside the intel room back into a medium ammo pack.

Other than those two things, everything else looks great.
Rogue  [author] 8 Jun, 2017 @ 8:37am 
redux (INACTIVE - NEW ACC) 8 Jun, 2017 @ 7:50am 
Mind posting more screenshots with changed locations? :)
Rogue  [author] 3 Jun, 2017 @ 10:46pm 
@theaceofflames
on your server?
whats the ip?
SevenAcesGaming.TTV 3 Jun, 2017 @ 5:10am 
i'll run it! :D :steamhappy:
Rogue  [author] 30 May, 2017 @ 11:47pm 
@kennebec
thanks for the helpful tip
Modern Mimic 30 May, 2017 @ 9:51pm 
An easy way to run any map in console.
Open Console, look at it to find names of maps you have downloaded, you will see a few if you have a few, but, here is an example of what you are looking for.

[TF Workshop] Got updated information for map [ workshop/ctf_newfort.ugc930514764 ]

Type map workshop/930524764

If you noticed the number I plugged in was the last number in that peticular line. Congratulations you bypassed the moving maps thing. You are now LEET status!
Rogue  [author] 29 May, 2017 @ 9:51am 
THE MAP HAS BEEN UPDATED TO VERSION 1.1
Rogue  [author] 27 May, 2017 @ 7:51am 
@diner 50

thansk for the instructions
Diner 50 27 May, 2017 @ 7:08am 
Anyone that likes to test the map subscribe to it. But that's not enuf. To play it you have to manualy move the CTF_NewFort file from your Steam Library to your TF2 folder. I hope you know how to deal with PC's if not sorry. Valve don't like you.

Where Steam downloads this maps depends on where steam is installed and where TF2 is installed -..-
But as a example where the map you download from workhop is stored something like. R:\SteamLibrary\steamapps\workshop\content\440\454165353
C:\Program Files (x86)\Steam\steamapps\workshop\content\440\454165353

As you can see the folder the map is acualy downloded to is labeled with numbers. You have to find the right folder with the TF2 Map inside of it "CTF_Newfort. Copy it and move it to your TF2 map folder.

Example what folder I mean is "TF2 maps"
R:\SteamLibrary\steamapps\common\Team Fortress 2\tf\maps
C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps

PS: WTF Valve! Workshop sucks!
Rogue  [author] 26 May, 2017 @ 11:21pm 
@star licht soldier

i dont know what a "dome" is but uh thanks?
Rogue  [author] 26 May, 2017 @ 11:20pm 
@j. jonah jameson

Mr. Paladin chose the name
Rogue  [author] 26 May, 2017 @ 11:19pm 
@exaeta
you should be able play the map if you subscribe
Exaeta 26 May, 2017 @ 5:30pm 
Where can we test the map?
CM 9380 26 May, 2017 @ 1:54pm 
You know what? TeuFort's* 2fort NEEDED an update. DESPERATELY.

*TeuFort is the town 2fort is in.
Sprunk 26 May, 2017 @ 12:27pm 
You should of named it shortfort
TM64G 26 May, 2017 @ 6:23am 
Ok. Thanks

Maybe I can get dome for ya?
Rogue  [author] 25 May, 2017 @ 8:56pm 
@enz0

idk whenever a server runs it and i can watch the game
i have plans with a friend to run the map but his waiting for someoone
Hobo Clyde 25 May, 2017 @ 8:40pm 
when are the tests?
Rogue  [author] 25 May, 2017 @ 8:38pm 
@enz0 because i thought it was finished but found more things to change, and cant test it so test's will tell me to make more changes
Hobo Clyde 25 May, 2017 @ 7:58pm 
oh... then WHY is it here?
Rogue  [author] 25 May, 2017 @ 7:58pm 
@Enz0
you must enjoy it if your asking if valve can have it =P
but the map isnt even done yet
Hobo Clyde 25 May, 2017 @ 7:56pm 
community map... right... but still, maybe in the future
Rogue  [author] 25 May, 2017 @ 7:55pm 
@Enz0

i wouldnt mind it being an official map but i doubt valve would do it
valve is free to use it though, aslong as i get credit and donations (like what turbine has)
Hobo Clyde 25 May, 2017 @ 7:51pm 
can you push for this to be made into an official map in the future?
Rogue  [author] 25 May, 2017 @ 7:46pm 
@flying soldier

i can take more pictures but the resolution can only be 512x512 which sucks, so i have videos in the description
TM64G 25 May, 2017 @ 10:32am 
Do you have any pictures of the areas?
Rogue  [author] 24 May, 2017 @ 10:20am 
@enz0 it says in the description, i made the map, mr paladin gave me the ideas, he was the one who was like "i want crates here, and a ramp here, and this like this, etc etc"
Hobo Clyde 24 May, 2017 @ 8:24am 
what?
Santa! 23 May, 2017 @ 11:21pm 
Upboated!
Rogue  [author] 23 May, 2017 @ 11:14pm 
@tuaam this map is identical to 2fort on detailing, unless the detailing had to removed because it was in the way of one of the edits i made
Rogue  [author] 23 May, 2017 @ 11:13pm 
@enzo yes mr paladin was involved, i did all the actuall work though
Tuaam 23 May, 2017 @ 4:09pm 
Also you should probably make the detailing better / on par with the official map's detail.
Hobo Clyde 23 May, 2017 @ 12:36pm 
sooo... mr paladin is involved?